1 | function instance_place_all(argument0, argument1, argument2) //gml_Script_instance_place_all |
2 | { |
3 | var _a = undefined |
4 | var _n = 0 |
5 | var _h = abs(sprite_height) |
6 | var _id = instance_place(argument0, argument1, argument2) |
7 | while _id |
8 | { |
9 | with (_id) |
10 | { |
11 | _a[_n] = id |
12 | _n++ |
13 | y -= (abs(sprite_height) + _h) |
14 | } |
15 | _id = instance_place(argument0, argument1, argument2) |
16 | } |
17 | for (var _i = 0; _i < _n; _i++) |
18 | { |
19 | with (_a[_i]) |
20 | y += (abs(sprite_height) + _h) |
21 | } |
22 | return _a; |
23 | } |