| 1 | function instance_position_all(arg0, arg1, arg2)  | 
    
| 2 | { | 
    
| 3 | var _a = undefined;  | 
    
| 4 | var _n = 0;  | 
    
| 5 | var _id = instance_position(arg0, arg1, arg2);  | 
    
| 6 | while (_id)  | 
    
| 7 |     { | 
    
| 8 | with (_id)  | 
    
| 9 |         { | 
    
| 10 | _a[_n] = id;  | 
    
| 11 | _n++;  | 
    
| 12 | y -= abs(sprite_height);  | 
    
| 13 | }  | 
    
| 14 | _id = instance_position(arg0, arg1, arg2);  | 
    
| 15 | }  | 
    
| 16 | for (var _i = 0; _i < _n; _i++)  | 
    
| 17 |     { | 
    
| 18 | with (_a[_i])  | 
    
| 19 | y += abs(sprite_height);  | 
    
| 20 | }  | 
    
| 21 | return _a;  | 
    
| 22 | }  |