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gml_GlobalScript_scr_arc_jump

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function scr_arc_jump
scr_arc_jump

function scr_arc_jump(argument0, argument1) //gml_Script_scr_arc_jump { var jump_target_x = argument0 var jump_target_y = argument1 var _xd = jump_target_x - x var _yd = jump_target_y - y if (_xd == 0) _xd = 1 gravity = 1.5 var _hsp = sign(_xd) * sqrt(abs(_xd)) / 1.5 var _time = ceil(_xd / _hsp) hspeed = _xd / _time vspeed = _yd / _time - gravity / 2 * (_time + 1) alarm[0] if (round(x) == jump_target_x && round(y) == jump_target_y) { hspeed = 0 vspeed = 0 x = jump_target_x y = jump_target_y gravity = 0 return true; } return false; }
(argument0, argument1) //gml_Script_scr_arc_jump
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{
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    var jump_target_x = argument0
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    var jump_target_y = argument1
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    var _xd = jump_target_x - x
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    var _yd = jump_target_y - y
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    if (_xd == 0)
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        _xd = 1
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    gravity = 1.5
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    var _hsp = sign(_xd) * sqrt(abs(_xd)) / 1.5
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    var _time = ceil(_xd / _hsp)
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    hspeed = _xd / _time
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    vspeed = _yd / _time - gravity / 2 * (_time + 1)
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   alarm[0]
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    if (round(x) == jump_target_x && round(y) == jump_target_y)
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    {
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        hspeed = 0
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        vspeed = 0
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        x = jump_target_x
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        y = jump_target_y
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        gravity = 0
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        return true;
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    }
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    return false;
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}