1 |
function scr_battle_core_directory_action_1_namescr_battle_core_directory_action_1_namefunction scr_battle_core_directory_action_1_name(argument0, argument1) //gml_Script_scr_battle_core_directory_action_1_name
{
if (global.battling_boss == true)
{
var battle_enemy_name = global.battle_enemy_name
if (global.action_1_important == true)
draw_set_color(global.action_1_color)
else
draw_set_color(c_white)
}
else
{
var act_number = global.act_number
switch act_number
{
case 1:
battle_enemy_name = global.battle_enemy_name_1
if (global.action_1_important == true)
draw_set_color(global.action_1_color)
else
draw_set_color(c_white)
break
case 2:
battle_enemy_name = global.battle_enemy_name_2
if (global.action_1_important_2 == true)
draw_set_color(global.action_1_color_2)
else
draw_set_color(c_white)
break
case 3:
battle_enemy_name = global.battle_enemy_name_3
if (global.action_1_important_3 == true)
draw_set_color(global.action_1_color_3)
else
draw_set_color(c_white)
break
default:
battle_enemy_name = global.battle_enemy_name_1
if (global.action_1_important == true)
{
draw_set_color(global.action_1_color)
break
}
else
draw_set_color(c_white)
}
}
var game_mode = global.game_mode
if (game_mode == "customs")
{
if (battle_enemy_name == "craniex")
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Talk"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (battle_enemy_name == "ms mettaton")
{
var turns_passed = global.turns_passed
if (turns_passed < 4)
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Whoops!"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (turns_passed == 4)
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Charm"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (turns_passed > 4)
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Cry"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
}
}
else if (game_mode == "yellow")
{
if (battle_enemy_name == "froggit intro")
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Compliment"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (battle_enemy_name == "flier a" || battle_enemy_name == "flier b" || battle_enemy_name == "flier c")
{
battle_menu_option_x = obj_dialogue_box_battle.x + argument0
battle_menu_option_y = obj_dialogue_box_battle.y + argument1
battle_menu_option_string = "* Comfort"
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options)
}
else if (battle_enemy_name == "penilla a" || battle_enemy_name == "penilla b")
... (argument0, argument1) //gml_Script_scr_battle_core_directory_action_1_name |
2 |
{ |
3 |
if (global.battling_boss == true) |
4 |
{ |
5 |
var battle_enemy_name = global.battle_enemy_name |
6 |
if (global.action_1_important == true) |
7 |
draw_set_color(global.action_1_color) |
8 |
else |
9 |
draw_set_color(c_white) |
10 |
} |
11 |
else |
12 |
{ |
13 |
var act_number = global.act_number |
14 |
switch act_number |
15 |
{ |
16 |
case 1: |
17 |
battle_enemy_name = global.battle_enemy_name_1 |
18 |
if (global.action_1_important == true) |
19 |
draw_set_color(global.action_1_color) |
20 |
else |
21 |
draw_set_color(c_white) |
22 |
break |
23 |
case 2: |
24 |
battle_enemy_name = global.battle_enemy_name_2 |
25 |
if (global.action_1_important_2 == true) |
26 |
draw_set_color(global.action_1_color_2) |
27 |
else |
28 |
draw_set_color(c_white) |
29 |
break |
30 |
case 3: |
31 |
battle_enemy_name = global.battle_enemy_name_3 |
32 |
if (global.action_1_important_3 == true) |
33 |
draw_set_color(global.action_1_color_3) |
34 |
else |
35 |
draw_set_color(c_white) |
36 |
break |
37 |
default: |
38 |
battle_enemy_name = global.battle_enemy_name_1 |
39 |
if (global.action_1_important == true) |
40 |
{ |
41 |
draw_set_color(global.action_1_color) |
42 |
break |
43 |
} |
44 |
else |
45 |
draw_set_color(c_white) |
46 |
} |
47 |
|
48 |
} |
49 |
var game_mode = global.game_mode |
50 |
if (game_mode == "customs") |
51 |
{ |
52 |
if (battle_enemy_name == "craniex") |
53 |
{ |
54 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
55 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
56 |
battle_menu_option_string = "* Talk" |
57 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
58 |
} |
59 |
else if (battle_enemy_name == "ms mettaton") |
60 |
{ |
61 |
var turns_passed = global.turns_passed |
62 |
if (turns_passed < 4) |
63 |
{ |
64 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
65 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
66 |
battle_menu_option_string = "* Whoops!" |
67 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
68 |
} |
69 |
else if (turns_passed == 4) |
70 |
{ |
71 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
72 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
73 |
battle_menu_option_string = "* Charm" |
74 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
75 |
} |
76 |
else if (turns_passed > 4) |
77 |
{ |
78 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
79 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
80 |
battle_menu_option_string = "* Cry" |
81 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
82 |
} |
83 |
} |
84 |
} |
85 |
else if (game_mode == "yellow") |
86 |
{ |
87 |
if (battle_enemy_name == "froggit intro") |
88 |
{ |
89 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
90 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
91 |
battle_menu_option_string = "* Compliment" |
92 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
93 |
} |
94 |
else if (battle_enemy_name == "flier a" || battle_enemy_name == "flier b" || battle_enemy_name == "flier c") |
95 |
{ |
96 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
97 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
98 |
battle_menu_option_string = "* Comfort" |
99 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
100 |
} |
101 |
else if (battle_enemy_name == "penilla a" || battle_enemy_name == "penilla b") |
102 |
{ |
103 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
104 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
105 |
battle_menu_option_string = "* Compliment" |
106 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
107 |
} |
108 |
else if (battle_enemy_name == "sweet corn a" || battle_enemy_name == "sweet corn b") |
109 |
{ |
110 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
111 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
112 |
battle_menu_option_string = "* Lick" |
113 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
114 |
} |
115 |
else if (battle_enemy_name == "crispy scroll a") |
116 |
{ |
117 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
118 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
119 |
battle_menu_option_string = "* Transform" |
120 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
121 |
} |
122 |
else if (battle_enemy_name == "rorrim a") |
123 |
{ |
124 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
125 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
126 |
battle_menu_option_string = "* Adjust" |
127 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
128 |
} |
129 |
else if (battle_enemy_name == "decibat") |
130 |
{ |
131 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
132 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
133 |
battle_menu_option_string = "* Talk" |
134 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
135 |
} |
136 |
else if (battle_enemy_name == "dalv") |
137 |
{ |
138 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
139 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
140 |
battle_menu_option_string = "* Talk" |
141 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
142 |
} |
143 |
else if (battle_enemy_name == "micro froggit") |
144 |
{ |
145 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
146 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
147 |
battle_menu_option_string = "* Compliment" |
148 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
149 |
} |
150 |
else if (battle_enemy_name == "insomnitot a" || battle_enemy_name == "insomnitot b") |
151 |
{ |
152 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
153 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
154 |
battle_menu_option_string = "* Sing" |
155 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
156 |
} |
157 |
else if (battle_enemy_name == "know cone a" || battle_enemy_name == "know cone b") |
158 |
{ |
159 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
160 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
161 |
battle_menu_option_string = "* Encourage" |
162 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
163 |
} |
164 |
else if (battle_enemy_name == "frostermit a") |
165 |
{ |
166 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
167 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
168 |
battle_menu_option_string = "* Inspect" |
169 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
170 |
} |
171 |
else if (battle_enemy_name == "trihecta") |
172 |
{ |
173 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
174 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
175 |
battle_menu_option_string = "* Push" |
176 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
177 |
} |
178 |
else if (battle_enemy_name == "tri" || battle_enemy_name == "hec" || battle_enemy_name == "ta") |
179 |
{ |
180 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
181 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
182 |
battle_menu_option_string = "* Laugh" |
183 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
184 |
} |
185 |
else if (battle_enemy_name == "martlet pacifist") |
186 |
{ |
187 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
188 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
189 |
battle_menu_option_string = "* Rush" |
190 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
191 |
} |
192 |
else if (battle_enemy_name == "martlet genocide") |
193 |
{ |
194 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
195 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
196 |
battle_menu_option_string = "* Apologize" |
197 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
198 |
} |
199 |
else if (battle_enemy_name == "dunebud a" || battle_enemy_name == "dunebud b") |
200 |
{ |
201 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
202 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
203 |
battle_menu_option_string = "* Pat" |
204 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
205 |
} |
206 |
else if (battle_enemy_name == "cactony a") |
207 |
{ |
208 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
209 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
210 |
battle_menu_option_string = "* Touch" |
211 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
212 |
} |
213 |
else if (battle_enemy_name == "slither a" || battle_enemy_name == "slither b") |
214 |
{ |
215 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
216 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
217 |
battle_menu_option_string = "* Challenge" |
218 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
219 |
} |
220 |
else if (battle_enemy_name == "bowll a") |
221 |
{ |
222 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
223 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
224 |
battle_menu_option_string = "* Clean" |
225 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
226 |
} |
227 |
else if (battle_enemy_name == "el bailador") |
228 |
{ |
229 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
230 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
231 |
if (global.route != 3) |
232 |
battle_menu_option_string = "* Twirl" |
233 |
else |
234 |
battle_menu_option_string = "* Stare" |
235 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
236 |
} |
237 |
else if (battle_enemy_name == "flower girls") |
238 |
{ |
239 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
240 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
241 |
switch global.dunes_flag[31] |
242 |
{ |
243 |
case 1: |
244 |
battle_menu_option_string = "* Flatter" |
245 |
break |
246 |
case 2: |
247 |
battle_menu_option_string = "* Accept" |
248 |
break |
249 |
case 3: |
250 |
battle_menu_option_string = "* Flatter" |
251 |
break |
252 |
} |
253 |
|
254 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
255 |
} |
256 |
else if (battle_enemy_name == "dummy training pacifist") |
257 |
{ |
258 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
259 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
260 |
battle_menu_option_string = "* Talk" |
261 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
262 |
} |
263 |
else if (battle_enemy_name == "ceroba genocide") |
264 |
{ |
265 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
266 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
267 |
battle_menu_option_string = "* Resist" |
268 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
269 |
} |
270 |
else if (battle_enemy_name == "starlo") |
271 |
{ |
272 |
if (global.attack_cycle < 10) |
273 |
{ |
274 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
275 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
276 |
battle_menu_option_string = "* Struggle" |
277 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
278 |
} |
279 |
else if (global.turns_passed >= 18) |
280 |
{ |
281 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
282 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
283 |
battle_menu_option_string = "* Surrender" |
284 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
285 |
} |
286 |
else |
287 |
{ |
288 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
289 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
290 |
battle_menu_option_string = "* Spin" |
291 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
292 |
} |
293 |
} |
294 |
else if (battle_enemy_name == "ed" || battle_enemy_name == "moray" || battle_enemy_name == "ace" || battle_enemy_name == "mooch") |
295 |
{ |
296 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
297 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
298 |
battle_menu_option_string = "* Steady" |
299 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
300 |
} |
301 |
else if (battle_enemy_name == "jandroid a" || battle_enemy_name == "jandroid b") |
302 |
{ |
303 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
304 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
305 |
battle_menu_option_string = "* Question" |
306 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
307 |
} |
308 |
else if (battle_enemy_name == "tellyvis a") |
309 |
{ |
310 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
311 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
312 |
battle_menu_option_string = "* Watch" |
313 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
314 |
} |
315 |
else if (battle_enemy_name == "goosic a" || battle_enemy_name == "goosic b") |
316 |
{ |
317 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
318 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
319 |
battle_menu_option_string = "* Vibe" |
320 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
321 |
} |
322 |
else if (battle_enemy_name == "sousborg") |
323 |
{ |
324 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
325 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
326 |
switch global.enemy_mode |
327 |
{ |
328 |
case 0: |
329 |
battle_menu_option_string = "* Crack" |
330 |
break |
331 |
case 1: |
332 |
battle_menu_option_string = "* Boil" |
333 |
break |
334 |
case 2: |
335 |
battle_menu_option_string = "* Refrigerate" |
336 |
break |
337 |
} |
338 |
|
339 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
340 |
} |
341 |
else if (battle_enemy_name == "axis") |
342 |
{ |
343 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
344 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
345 |
battle_menu_option_string = "* Brace" |
346 |
if (global.action_1_important == true) |
347 |
{ |
348 |
if (global.route == 1) |
349 |
battle_menu_option_string = "* Compliment" |
350 |
else if (global.route == 2) |
351 |
battle_menu_option_string = "* Plan B" |
352 |
} |
353 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
354 |
} |
355 |
else if (battle_enemy_name == "macro froggit") |
356 |
{ |
357 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
358 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
359 |
if (global.turns_passed == 0) |
360 |
battle_menu_option_string = "* Compliment" |
361 |
else |
362 |
battle_menu_option_string = "* Frog" |
363 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
364 |
} |
365 |
else if (battle_enemy_name == "axis genocide") |
366 |
{ |
367 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
368 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
369 |
battle_menu_option_string = "* Push" |
370 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
371 |
} |
372 |
else if (battle_enemy_name == "guardener") |
373 |
{ |
374 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
375 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
376 |
battle_menu_option_string = "* Gather" |
377 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
378 |
} |
379 |
else if (battle_enemy_name == "flowey") |
380 |
{ |
381 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
382 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
383 |
switch global.flowey_act[0] |
384 |
{ |
385 |
case 0: |
386 |
battle_menu_option_string = "* Forget" |
387 |
break |
388 |
case 1: |
389 |
battle_menu_option_string = "* Scream" |
390 |
break |
391 |
case 2: |
392 |
battle_menu_option_string = "* Suffocate" |
393 |
break |
394 |
case 3: |
395 |
battle_menu_option_string = "* Hide" |
396 |
break |
397 |
case 4: |
398 |
battle_menu_option_string = "* Persist" |
399 |
break |
400 |
} |
401 |
|
402 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
403 |
} |
404 |
else if (battle_enemy_name == "ceroba") |
405 |
{ |
406 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
407 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
408 |
switch global.hotland_flag[2] |
409 |
{ |
410 |
case 0: |
411 |
battle_menu_option_string = "* Negotiate" |
412 |
break |
413 |
default: |
414 |
battle_menu_option_string = "* Hope" |
415 |
break |
416 |
} |
417 |
|
418 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
419 |
} |
420 |
else if (battle_enemy_name == "martlet genocide final") |
421 |
{ |
422 |
battle_menu_option_x = obj_dialogue_box_battle.x + argument0 |
423 |
battle_menu_option_y = obj_dialogue_box_battle.y + argument1 |
424 |
battle_menu_option_string = "* Remind" |
425 |
if (global.hotland_flag[9] >= 2) |
426 |
battle_menu_option_string = "* Focus" |
427 |
script_execute(gml_Script_scr_draw_text_effect_twitchy_textbox_battle_menu_options) |
428 |
} |
429 |
} |
430 |
} |