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function scr_controls_debug_overworldscr_controls_debug_overworldfunction scr_controls_debug_overworld() //gml_Script_scr_controls_debug_overworld
{
if (obj_frisk.moveable == true && global.text_box_open == false && global.battle_start == false)
{
key_left = (keyboard_check_pressed(vk_numpad1) || keyboard_check_pressed(ord("1")))
key_right = (keyboard_check_pressed(vk_numpad2) || keyboard_check_pressed(ord("2")))
key_select = (keyboard_check_pressed(vk_numpad3) || keyboard_check_pressed(ord("3")))
key_left2 = (keyboard_check_pressed(vk_numpad4) || keyboard_check_pressed(ord("4")))
key_right2 = (keyboard_check_pressed(vk_numpad5) || keyboard_check_pressed(ord("5")))
key_select2 = (keyboard_check_pressed(vk_numpad6) || keyboard_check_pressed(ord("6")))
}
else
{
key_display = 0
key_left = 0
key_right = 0
key_select = 0
key_left2 = 0
key_right2 = 0
key_select2 = 0
}
key_display = (keyboard_check_pressed(vk_numpad0) || keyboard_check_pressed(ord("0")))
key_reset = keyboard_check_pressed(ord("U"))
key_fps3 = keyboard_check_pressed(ord("I"))
key_fps30 = keyboard_check_pressed(ord("O"))
key_fps60 = keyboard_check_pressed(ord("P"))
} () //gml_Script_scr_controls_debug_overworld |
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{ |
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if (obj_frisk.moveable == true && global.text_box_open == false && global.battle_start == false) |
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{ |
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key_left = (keyboard_check_pressed(vk_numpad1) || keyboard_check_pressed(ord("1"))) |
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key_right = (keyboard_check_pressed(vk_numpad2) || keyboard_check_pressed(ord("2"))) |
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key_select = (keyboard_check_pressed(vk_numpad3) || keyboard_check_pressed(ord("3"))) |
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key_left2 = (keyboard_check_pressed(vk_numpad4) || keyboard_check_pressed(ord("4"))) |
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key_right2 = (keyboard_check_pressed(vk_numpad5) || keyboard_check_pressed(ord("5"))) |
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key_select2 = (keyboard_check_pressed(vk_numpad6) || keyboard_check_pressed(ord("6"))) |
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} |
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else |
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{ |
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key_display = 0 |
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key_left = 0 |
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key_right = 0 |
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key_select = 0 |
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key_left2 = 0 |
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key_right2 = 0 |
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key_select2 = 0 |
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} |
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key_display = (keyboard_check_pressed(vk_numpad0) || keyboard_check_pressed(ord("0"))) |
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key_reset = keyboard_check_pressed(ord("U")) |
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key_fps3 = keyboard_check_pressed(ord("I")) |
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key_fps30 = keyboard_check_pressed(ord("O")) |
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key_fps60 = keyboard_check_pressed(ord("P")) |
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} |