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1
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function scr_controls_debug_overworldscr_controls_debug_overworld
function scr_controls_debug_overworld()
{
if (obj_frisk.moveable == true && global.text_box_open == false && global.battle_start == false)
{
key_left = keyboard_check_pressed(vk_numpad1) || keyboard_check_pressed(ord("1"));
key_right = keyboard_check_pressed(vk_numpad2) || keyboard_check_pressed(ord("2"));
key_select = keyboard_check_pressed(vk_numpad3) || keyboard_check_pressed(ord("3"));
key_left2 = keyboard_check_pressed(vk_numpad4) || keyboard_check_pressed(ord("4"));
key_right2 = keyboard_check_pressed(vk_numpad5) || keyboard_check_pressed(ord("5"));
key_select2 = keyboard_check_pressed(vk_numpad6) || keyboard_check_pressed(ord("6"));
}
else
{
key_display = 0;
key_left = 0;
key_right = 0;
key_select = 0;
key_left2 = 0;
key_right2 = 0;
key_select2 = 0;
}
key_display = keyboard_check_pressed(vk_numpad0) || keyboard_check_pressed(ord("0"));
key_reset = keyboard_check_pressed(ord("U"));
key_fps3 = keyboard_check_pressed(ord("I"));
key_fps30 = keyboard_check_pressed(ord("O"));
key_fps60 = keyboard_check_pressed(ord("P"));
} ()
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2
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{
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3
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if (obj_frisk.moveable == true && global.text_box_open == false && global.battle_start == false)
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4
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{
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5
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key_left = keyboard_check_pressed(vk_numpad1) || keyboard_check_pressed(ord("1"));
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6
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key_right = keyboard_check_pressed(vk_numpad2) || keyboard_check_pressed(ord("2"));
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7
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key_select = keyboard_check_pressed(vk_numpad3) || keyboard_check_pressed(ord("3"));
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8
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key_left2 = keyboard_check_pressed(vk_numpad4) || keyboard_check_pressed(ord("4"));
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9
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key_right2 = keyboard_check_pressed(vk_numpad5) || keyboard_check_pressed(ord("5"));
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10
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key_select2 = keyboard_check_pressed(vk_numpad6) || keyboard_check_pressed(ord("6"));
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11
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}
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12
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else
|
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13
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{
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14
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key_display = 0;
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15
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key_left = 0;
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16
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key_right = 0;
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17
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key_select = 0;
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18
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key_left2 = 0;
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19
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key_right2 = 0;
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20
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key_select2 = 0;
|
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21
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}
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22
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key_display = keyboard_check_pressed(vk_numpad0) || keyboard_check_pressed(ord("0"));
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23
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key_reset = keyboard_check_pressed(ord("U"));
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24
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key_fps3 = keyboard_check_pressed(ord("I"));
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25
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key_fps30 = keyboard_check_pressed(ord("O"));
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26
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key_fps60 = keyboard_check_pressed(ord("P"));
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27
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}
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