1 | function scr_determine_last_text_move_select_yellow |
2 | { |
3 | var battle_enemy_name = global.battle_enemy_name |
4 | switch battle_enemy_name |
5 | { |
6 | case "flier solo": |
7 | return 4; |
8 | case "flier trio": |
9 | return 8; |
10 | case "penilla solo": |
11 | case "flier penilla duo": |
12 | return 5; |
13 | default: |
14 | return 1; |
15 | } |
16 | |
17 | } |