| 1 | function scr_determine_last_text_move_select_yellow |
| 2 | { |
| 3 | var battle_enemy_name = global.battle_enemy_name; |
| 4 | switch (battle_enemy_name) |
| 5 | { |
| 6 | case "flier solo": |
| 7 | return 4; |
| 8 | break; |
| 9 | case "flier trio": |
| 10 | return 8; |
| 11 | break; |
| 12 | case "penilla solo": |
| 13 | case "flier penilla duo": |
| 14 | return 5; |
| 15 | break; |
| 16 | default: |
| 17 | return 1; |
| 18 | } |
| 19 | } |