1 | function scr_determine_last_text_move_select_yellow |
2 | { |
3 | var battle_enemy_name = global.battle_enemy_name; |
4 | switch (battle_enemy_name) |
5 | { |
6 | case "flier solo": |
7 | return 4; |
8 | break; |
9 | case "flier trio": |
10 | return 8; |
11 | break; |
12 | case "penilla solo": |
13 | case "flier penilla duo": |
14 | return 5; |
15 | break; |
16 | default: |
17 | return 1; |
18 | } |
19 | } |