| 1 | function scr_determine_last_text_move_select_yellow | 
| 2 | { | 
| 3 | var battle_enemy_name = global.battle_enemy_name; | 
| 4 | switch (battle_enemy_name) | 
| 5 |     { | 
| 6 | case "flier solo": | 
| 7 | return 4; | 
| 8 | break; | 
| 9 | case "flier trio": | 
| 10 | return 8; | 
| 11 | break; | 
| 12 | case "penilla solo": | 
| 13 | case "flier penilla duo": | 
| 14 | return 5; | 
| 15 | break; | 
| 16 | default: | 
| 17 | return 1; | 
| 18 | } | 
| 19 | } |