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1
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function scr_dialogue_battle_action_selected_action_1_guardenerscr_dialogue_battle_action_selected_action_1_guardener
function scr_dialogue_battle_action_selected_action_1_guardener()
{
if (global.enemy_mode == 0)
{
message[0] = "* You wriggle within your# confines. The FIGHT vines# weakened!";
global.last_action_selected = "Action 1 Message 0";
global.last_action_selected_2 = "Nothing";
global.last_action_selected_3 = "Nothing";
}
else if (global.enemy_mode == 1)
{
message[0] = "* You pick some flowers and offer# them. Guardener is too# distracted.";
global.last_action_selected = "Action 1 Message 1";
global.last_action_selected_2 = "Nothing";
global.last_action_selected_3 = "Nothing";
}
} ()
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2
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{
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3
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if (global.enemy_mode == 0)
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4
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{
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5
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message[0] = "* You wriggle within your# confines. The FIGHT vines# weakened!";
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6
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global.last_action_selected = "Action 1 Message 0";
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7
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global.last_action_selected_2 = "Nothing";
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8
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global.last_action_selected_3 = "Nothing";
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9
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}
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10
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else if (global.enemy_mode == 1)
|
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11
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{
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12
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message[0] = "* You pick some flowers and offer# them. Guardener is too# distracted.";
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13
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global.last_action_selected = "Action 1 Message 1";
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14
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global.last_action_selected_2 = "Nothing";
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15
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global.last_action_selected_3 = "Nothing";
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16
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}
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17
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}
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