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function scr_dialogue_battle_action_selected_action_1_guardenerscr_dialogue_battle_action_selected_action_1_guardenerfunction scr_dialogue_battle_action_selected_action_1_guardener()
{
if (global.enemy_mode == 0)
{
message[0] = "* You wriggle within your# confines. The FIGHT vines# weakened!";
global.last_action_selected = "Action 1 Message 0";
global.last_action_selected_2 = "Nothing";
global.last_action_selected_3 = "Nothing";
}
else if (global.enemy_mode == 1)
{
message[0] = "* You pick some flowers and offer# them. Guardener is too# distracted.";
global.last_action_selected = "Action 1 Message 1";
global.last_action_selected_2 = "Nothing";
global.last_action_selected_3 = "Nothing";
}
} () |
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{ |
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if (global.enemy_mode == 0) |
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{ |
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message[0] = "* You wriggle within your# confines. The FIGHT vines# weakened!"; |
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global.last_action_selected = "Action 1 Message 0"; |
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global.last_action_selected_2 = "Nothing"; |
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global.last_action_selected_3 = "Nothing"; |
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} |
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else if (global.enemy_mode == 1) |
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{ |
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message[0] = "* You pick some flowers and offer# them. Guardener is too# distracted."; |
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global.last_action_selected = "Action 1 Message 1"; |
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global.last_action_selected_2 = "Nothing"; |
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global.last_action_selected_3 = "Nothing"; |
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} |
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} |