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function scr_dialogue_battle_action_selected_action_1_guardenerscr_dialogue_battle_action_selected_action_1_guardenerfunction scr_dialogue_battle_action_selected_action_1_guardener() //gml_Script_scr_dialogue_battle_action_selected_action_1_guardener
{
if (global.enemy_mode == 0)
{
message[0] = "* You wriggle within your# confines. The FIGHT vines# weakened!"
global.last_action_selected = "Action 1 Message 0"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
else if (global.enemy_mode == 1)
{
message[0] = "* You pick some flowers and offer# them. Guardener is too# distracted."
global.last_action_selected = "Action 1 Message 1"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
} () //gml_Script_scr_dialogue_battle_action_selected_action_1_guardener |
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{ |
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if (global.enemy_mode == 0) |
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{ |
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message[0] = "* You wriggle within your# confines. The FIGHT vines# weakened!" |
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global.last_action_selected = "Action 1 Message 0" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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else if (global.enemy_mode == 1) |
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{ |
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message[0] = "* You pick some flowers and offer# them. Guardener is too# distracted." |
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global.last_action_selected = "Action 1 Message 1" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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} |