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function scr_dialogue_battle_action_selected_action_2_tascr_dialogue_battle_action_selected_action_2_tafunction scr_dialogue_battle_action_selected_action_2_ta() //gml_Script_scr_dialogue_battle_action_selected_action_2_ta
{
var action_2_selected_count_3 = global.action_2_selected_count_3
if (global.enemy_low_hp_3 == true)
{
message[0] = "* You attempt to climb Ta, but# they run from you."
global.last_action_selected = "Nothing"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Action 2 Low HP"
}
else
{
message[0] = "* You attempt to climb Ta... and# you succeed!#* Ta is very happy."
global.last_action_selected = "Nothing"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Action 2 Message 0"
}
} () //gml_Script_scr_dialogue_battle_action_selected_action_2_ta |
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{ |
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var action_2_selected_count_3 = global.action_2_selected_count_3 |
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if (global.enemy_low_hp_3 == true) |
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{ |
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message[0] = "* You attempt to climb Ta, but# they run from you." |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Action 2 Low HP" |
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} |
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else |
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{ |
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message[0] = "* You attempt to climb Ta... and# you succeed!#* Ta is very happy." |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Action 2 Message 0" |
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} |
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} |