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gml_GlobalScript_scr_dialogue_battle_action_selected_action_3_axis_geno

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function scr_dialogue_battle_action_selected_action_3_axis_geno
scr_dialogue_battle_action_selected_action_3_axis_geno

function scr_dialogue_battle_action_selected_action_3_axis_geno() //gml_Script_scr_dialogue_battle_action_selected_action_3_axis_geno { message[0] = "* You grip your sidearm with# enmity..." message[1] = "* Something stirs inside." global.last_action_selected = "Nothing" global.last_action_selected_2 = "Nothing" global.last_action_selected_3 = "Action 3 Message 0" }
() //gml_Script_scr_dialogue_battle_action_selected_action_3_axis_geno
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{
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    message[0] = "* You grip your sidearm with#  enmity..."
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    message[1] = "* Something stirs inside."
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    global.last_action_selected = "Nothing"
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    global.last_action_selected_2 = "Nothing"
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    global.last_action_selected_3 = "Action 3 Message 0"
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}