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function scr_dialogue_battle_action_selected_action_3_tellyvis_ascr_dialogue_battle_action_selected_action_3_tellyvis_afunction scr_dialogue_battle_action_selected_action_3_tellyvis_a() //gml_Script_scr_dialogue_battle_action_selected_action_3_tellyvis_a
{
var action_3_selected_count = global.action_3_selected_count
if (global.enemy_low_hp == true)
{
message[0] = "* You see if Telly's antennas# still function. They do not."
global.last_action_selected = "Nothing"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Action 3 Low HP"
}
else if (action_3_selected_count == 0)
{
message[0] = "* You help Telly finagle her# antennas to find some# programming."
global.last_action_selected = "Nothing"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Action 3 Message 0"
}
else
{
message[0] = "* You attempt to touch Telly's# antennas again but she motions# you away."
global.last_action_selected = "Nothing"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Action 3 Message 1"
}
} () //gml_Script_scr_dialogue_battle_action_selected_action_3_tellyvis_a |
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{ |
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var action_3_selected_count = global.action_3_selected_count |
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if (global.enemy_low_hp == true) |
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{ |
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message[0] = "* You see if Telly's antennas# still function. They do not." |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Action 3 Low HP" |
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} |
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else if (action_3_selected_count == 0) |
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{ |
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message[0] = "* You help Telly finagle her# antennas to find some# programming." |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Action 3 Message 0" |
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} |
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else |
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{ |
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message[0] = "* You attempt to touch Telly's# antennas again but she motions# you away." |
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global.last_action_selected = "Nothing" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Action 3 Message 1" |
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} |
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} |