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function scr_dialogue_battle_action_selected_action_3_tellyvis_ascr_dialogue_battle_action_selected_action_3_tellyvis_afunction scr_dialogue_battle_action_selected_action_3_tellyvis_a()
{
var action_3_selected_count = global.action_3_selected_count;
if (global.enemy_low_hp == true)
{
message[0] = "* You see if Telly's antennas# still function. They do not.";
global.last_action_selected = "Nothing";
global.last_action_selected_2 = "Nothing";
global.last_action_selected_3 = "Action 3 Low HP";
}
else if (action_3_selected_count == 0)
{
message[0] = "* You help Telly finagle her# antennas to find some# programming.";
global.last_action_selected = "Nothing";
global.last_action_selected_2 = "Nothing";
global.last_action_selected_3 = "Action 3 Message 0";
}
else
{
message[0] = "* You attempt to touch Telly's# antennas again but she motions# you away.";
global.last_action_selected = "Nothing";
global.last_action_selected_2 = "Nothing";
global.last_action_selected_3 = "Action 3 Message 1";
}
} () |
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{ |
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var action_3_selected_count = global.action_3_selected_count; |
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if (global.enemy_low_hp == true) |
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{ |
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message[0] = "* You see if Telly's antennas# still function. They do not."; |
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global.last_action_selected = "Nothing"; |
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global.last_action_selected_2 = "Nothing"; |
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global.last_action_selected_3 = "Action 3 Low HP"; |
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} |
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else if (action_3_selected_count == 0) |
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{ |
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message[0] = "* You help Telly finagle her# antennas to find some# programming."; |
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global.last_action_selected = "Nothing"; |
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global.last_action_selected_2 = "Nothing"; |
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global.last_action_selected_3 = "Action 3 Message 0"; |
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} |
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else |
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{ |
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message[0] = "* You attempt to touch Telly's# antennas again but she motions# you away."; |
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global.last_action_selected = "Nothing"; |
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global.last_action_selected_2 = "Nothing"; |
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global.last_action_selected_3 = "Action 3 Message 1"; |
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} |
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} |