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function scr_dialogue_battle_action_selected_action_3_trihectascr_dialogue_battle_action_selected_action_3_trihectafunction scr_dialogue_battle_action_selected_action_3_trihecta() //gml_Script_scr_dialogue_battle_action_selected_action_3_trihecta
{
var action_3_selected_count = global.action_3_selected_count
if (global.enemy_low_hp == true)
{
message[0] = "* You attempt to climb Trihecta,# but Tri snaps at your foot."
global.last_action_selected = "Action 3 Low HP"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
else
{
message[0] = "* You attempt to climb Trihecta.#* Tri pushes you away for# stepping on them."
global.last_action_selected = "Action 3 Message 0"
global.last_action_selected_2 = "Nothing"
global.last_action_selected_3 = "Nothing"
}
} () //gml_Script_scr_dialogue_battle_action_selected_action_3_trihecta |
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{ |
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var action_3_selected_count = global.action_3_selected_count |
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if (global.enemy_low_hp == true) |
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{ |
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message[0] = "* You attempt to climb Trihecta,# but Tri snaps at your foot." |
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global.last_action_selected = "Action 3 Low HP" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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else |
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{ |
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message[0] = "* You attempt to climb Trihecta.#* Tri pushes you away for# stepping on them." |
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global.last_action_selected = "Action 3 Message 0" |
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global.last_action_selected_2 = "Nothing" |
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global.last_action_selected_3 = "Nothing" |
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} |
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} |