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gml_GlobalScript_scr_enemy_attack_decibat_wave_mini

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function scr_enemy_attack_decibat_wave_mini
scr_enemy_attack_decibat_wave_mini

function scr_enemy_attack_decibat_wave_mini() //gml_Script_scr_enemy_attack_decibat_wave_mini { global.attack_counter_max = 25 if (global.attack_counter == 0 && global.timer_attacks_counter < 3) { var random_wave = irandom_range(0, 1) if (random_wave == 0) instance_create(obj_dialogue_box_battle_transformation_any.x, (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_decibat_wave_mini_blue) else if (random_wave == 1) instance_create(obj_dialogue_box_battle_transformation_any.x, (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_decibat_wave_mini_orange) global.timer_attacks_counter += 1 } }
() //gml_Script_scr_enemy_attack_decibat_wave_mini
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{
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    global.attack_counter_max = 25
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    if (global.attack_counter == 0 && global.timer_attacks_counter < 3)
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    {
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        var random_wave = irandom_range(0, 1)
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        if (random_wave == 0)
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            instance_create(obj_dialogue_box_battle_transformation_any.x, (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_decibat_wave_mini_blue)
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        else if (random_wave == 1)
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            instance_create(obj_dialogue_box_battle_transformation_any.x, (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_decibat_wave_mini_orange)
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        global.timer_attacks_counter += 1
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    }
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}