| 1 |
function scr_enemy_attack_decibat_wave_multiscr_enemy_attack_decibat_wave_multifunction scr_enemy_attack_decibat_wave_multi()
{
global.attack_counter_max = 25;
if (global.attack_counter == 0)
{
if (global.timer_attacks_counter == 0 || global.timer_attacks_counter == 2)
instance_create(obj_decibat_body.x, obj_decibat_body.y - 10, obj_battle_enemy_attack_decibat_wave_blue);
else if (global.timer_attacks_counter == 1)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange);
else if (global.timer_attacks_counter == 3)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right + 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange);
if (global.timer_attacks_counter >= 3)
global.timer_attacks_counter = 0;
else
global.timer_attacks_counter += 1;
}
} () |
| 2 |
{ |
| 3 |
global.attack_counter_max = 25; |
| 4 |
if (global.attack_counter == 0) |
| 5 |
{ |
| 6 |
if (global.timer_attacks_counter == 0 || global.timer_attacks_counter == 2) |
| 7 |
instance_create(obj_decibat_body.x, obj_decibat_body.y - 10, obj_battle_enemy_attack_decibat_wave_blue); |
| 8 |
else if (global.timer_attacks_counter == 1) |
| 9 |
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange); |
| 10 |
else if (global.timer_attacks_counter == 3) |
| 11 |
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right + 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange); |
| 12 |
if (global.timer_attacks_counter >= 3) |
| 13 |
global.timer_attacks_counter = 0; |
| 14 |
else |
| 15 |
global.timer_attacks_counter += 1; |
| 16 |
} |
| 17 |
} |