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gml_GlobalScript_scr_enemy_attack_decibat_wave_multi

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function scr_enemy_attack_decibat_wave_multi
scr_enemy_attack_decibat_wave_multi

function scr_enemy_attack_decibat_wave_multi() { global.attack_counter_max = 25; if (global.attack_counter == 0) { if (global.timer_attacks_counter == 0 || global.timer_attacks_counter == 2) instance_create(obj_decibat_body.x, obj_decibat_body.y - 10, obj_battle_enemy_attack_decibat_wave_blue); else if (global.timer_attacks_counter == 1) instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange); else if (global.timer_attacks_counter == 3) instance_create(obj_dialogue_box_battle_transformation_any.bbox_right + 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange); if (global.timer_attacks_counter >= 3) global.timer_attacks_counter = 0; else global.timer_attacks_counter += 1; } }
()
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{
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    global.attack_counter_max = 25;
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    if (global.attack_counter == 0)
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    {
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        if (global.timer_attacks_counter == 0 || global.timer_attacks_counter == 2)
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            instance_create(obj_decibat_body.x, obj_decibat_body.y - 10, obj_battle_enemy_attack_decibat_wave_blue);
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        else if (global.timer_attacks_counter == 1)
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            instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange);
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        else if (global.timer_attacks_counter == 3)
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            instance_create(obj_dialogue_box_battle_transformation_any.bbox_right + 40, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_decibat_wave_orange);
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        if (global.timer_attacks_counter >= 3)
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            global.timer_attacks_counter = 0;
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        else
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            global.timer_attacks_counter += 1;
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    }
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}