| 1 |
function scr_enemy_attack_flier_flies_doublescr_enemy_attack_flier_flies_doublefunction scr_enemy_attack_flier_flies_double()
{
global.attack_counter_max = 60;
if (global.attack_counter == 0)
{
random_generator = irandom_range(1, 4);
random_generator_2 = irandom_range(1, 3);
if (random_generator_2 >= random_generator)
random_generator_2 += 1;
if (random_generator == 1 || random_generator_2 == 1)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_left);
if (random_generator == 2 || random_generator_2 == 2)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_right);
if (random_generator == 3 || random_generator_2 == 3)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_left);
if (random_generator == 4 || random_generator_2 == 4)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_right);
}
} () |
| 2 |
{ |
| 3 |
global.attack_counter_max = 60; |
| 4 |
if (global.attack_counter == 0) |
| 5 |
{ |
| 6 |
random_generator = irandom_range(1, 4); |
| 7 |
random_generator_2 = irandom_range(1, 3); |
| 8 |
if (random_generator_2 >= random_generator) |
| 9 |
random_generator_2 += 1; |
| 10 |
if (random_generator == 1 || random_generator_2 == 1) |
| 11 |
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_left); |
| 12 |
if (random_generator == 2 || random_generator_2 == 2) |
| 13 |
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_right); |
| 14 |
if (random_generator == 3 || random_generator_2 == 3) |
| 15 |
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_left); |
| 16 |
if (random_generator == 4 || random_generator_2 == 4) |
| 17 |
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_right); |
| 18 |
} |
| 19 |
} |