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function scr_enemy_attack_flier_flies_doublescr_enemy_attack_flier_flies_doublefunction scr_enemy_attack_flier_flies_double()
{
global.attack_counter_max = 60;
if (global.attack_counter == 0)
{
random_generator = irandom_range(1, 4);
random_generator_2 = irandom_range(1, 3);
if (random_generator_2 >= random_generator)
random_generator_2 += 1;
if (random_generator == 1 || random_generator_2 == 1)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_left);
if (random_generator == 2 || random_generator_2 == 2)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_right);
if (random_generator == 3 || random_generator_2 == 3)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_left);
if (random_generator == 4 || random_generator_2 == 4)
instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_right);
}
} () |
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{ |
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global.attack_counter_max = 60; |
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if (global.attack_counter == 0) |
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{ |
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random_generator = irandom_range(1, 4); |
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random_generator_2 = irandom_range(1, 3); |
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if (random_generator_2 >= random_generator) |
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random_generator_2 += 1; |
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if (random_generator == 1 || random_generator_2 == 1) |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_left); |
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if (random_generator == 2 || random_generator_2 == 2) |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_top + 11, obj_battle_enemy_attack_flier_fly_top_right); |
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if (random_generator == 3 || random_generator_2 == 3) |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_left + 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_left); |
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if (random_generator == 4 || random_generator_2 == 4) |
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instance_create(obj_dialogue_box_battle_transformation_any.bbox_right - 13, obj_dialogue_box_battle_transformation_any.bbox_bottom - 11, obj_battle_enemy_attack_flier_fly_bottom_right); |
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} |
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} |