1 |
function scr_enemy_attack_micro_barragescr_enemy_attack_micro_barragefunction scr_enemy_attack_micro_barrage() //gml_Script_scr_enemy_attack_micro_barrage
{
global.attack_counter_max = 15
if (global.attack_counter == 0 && global.timer_attacks_counter < 10)
{
if (global.timer_attacks_counter < 5)
instance_create((obj_dialogue_box_battle_transformation_any.bbox_right - 6), (obj_dialogue_box_battle_transformation_any.bbox_bottom - 6), obj_battle_enemy_attack_micro_barrage)
else
instance_create((obj_dialogue_box_battle_transformation_any.bbox_left + 7), (obj_dialogue_box_battle_transformation_any.bbox_bottom - 6), obj_battle_enemy_attack_micro_barrage)
global.timer_attacks_counter += 1
}
} () //gml_Script_scr_enemy_attack_micro_barrage |
2 |
{ |
3 |
global.attack_counter_max = 15 |
4 |
if (global.attack_counter == 0 && global.timer_attacks_counter < 10) |
5 |
{ |
6 |
if (global.timer_attacks_counter < 5) |
7 |
instance_create((obj_dialogue_box_battle_transformation_any.bbox_right - 6), (obj_dialogue_box_battle_transformation_any.bbox_bottom - 6), obj_battle_enemy_attack_micro_barrage) |
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else |
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instance_create((obj_dialogue_box_battle_transformation_any.bbox_left + 7), (obj_dialogue_box_battle_transformation_any.bbox_bottom - 6), obj_battle_enemy_attack_micro_barrage) |
10 |
global.timer_attacks_counter += 1 |
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} |
12 |
} |