| 1 |
function scr_enemy_attack_trihecta_circle_bouncescr_enemy_attack_trihecta_circle_bouncefunction scr_enemy_attack_trihecta_circle_bounce()
{
if (!instance_exists(obj_battle_enemy_attack_trihecta_circle_bounce))
{
var random_number = irandom_range(0, 1);
var bbox_var;
if (random_number == 0)
{
random_number = -1;
bbox_var = obj_dialogue_box_battle_transformation_any.bbox_left;
}
else
{
bbox_var = obj_dialogue_box_battle_transformation_any.bbox_right;
}
for (i = 0; i <= 2; i += 1)
instance_create(bbox_var + (random_number * 15) + (random_number * i * 22), obj_dialogue_box_battle_transformation_any.bbox_bottom - 5, obj_battle_enemy_attack_trihecta_circle_bounce);
}
} () |
| 2 |
{ |
| 3 |
if (!instance_exists(obj_battle_enemy_attack_trihecta_circle_bounce)) |
| 4 |
{ |
| 5 |
var random_number = irandom_range(0, 1); |
| 6 |
var bbox_var; |
| 7 |
if (random_number == 0) |
| 8 |
{ |
| 9 |
random_number = -1; |
| 10 |
bbox_var = obj_dialogue_box_battle_transformation_any.bbox_left; |
| 11 |
} |
| 12 |
else |
| 13 |
{ |
| 14 |
bbox_var = obj_dialogue_box_battle_transformation_any.bbox_right; |
| 15 |
} |
| 16 |
for (i = 0; i <= 2; i += 1) |
| 17 |
instance_create(bbox_var + (random_number * 15) + (random_number * i * 22), obj_dialogue_box_battle_transformation_any.bbox_bottom - 5, obj_battle_enemy_attack_trihecta_circle_bounce); |
| 18 |
} |
| 19 |
} |