| 1 | 
        function scr_enemy_timer_attacks_axis_genoscr_enemy_timer_attacks_axis_genofunction  scr_enemy_timer_attacks_axis_geno()
{
    var enemy_attack = global.enemy_attack;
    if (!instance_exists(obj_attack_cycler_axis_geno))
        instance_create(0, 0, obj_attack_cycler_axis_geno);
    if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
    {
        if (enemy_attack == "Axis Geno At 1" && !instance_exists(obj_battle_enemy_attack_axis_geno_1))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_1);
        }
        else if (enemy_attack == "Axis Geno At 2" && !instance_exists(obj_battle_enemy_attack_axis_geno_2))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_2);
        }
        else if (enemy_attack == "Axis Geno At 3" && !instance_exists(obj_battle_enemy_attack_axis_geno_3))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_3);
        }
        else if (enemy_attack == "Axis Geno At 4" && !instance_exists(obj_battle_enemy_attack_axis_geno_4))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_4);
        }
        else if (enemy_attack == "Axis Geno At 5" && !instance_exists(obj_battle_enemy_attack_axis_geno_5))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_5);
        }
        else if (enemy_attack == "Axis Geno At 6" && !instance_exists(obj_battle_enemy_attack_axis_geno_6))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_6);
        }
        else if (enemy_attack == "Axis Geno At 7" && !instance_exists(obj_battle_enemy_attack_axis_geno_7))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_7);
        }
        else if (enemy_attack == "Axis Geno At 8" && !instance_exists(obj_battle_enemy_attack_axis_geno_8))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_8);
        }
        else if (enemy_attack == "Axis Geno At 9" && !instance_exists(obj_battle_enemy_attack_axis_geno_9))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_9);
        }
        else if (enemy_attack == "Axis Geno At 10" && !instance_exists(obj_battle_enemy_attack_axis_geno_10))
        {
            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_10);
        }
        else if (enemy_attack == "Guardener No Attack")
        {
            with (obj_dialogue_box_battle_transformation_any)
                event_user(0);
        }
    }
}  ()  | 
    
    
    
        | 2 | 
        { | 
    
    
    
        | 3 | 
            var enemy_attack = global.enemy_attack;  | 
    
    
    
        | 4 | 
            if (!instance_exists(obj_attack_cycler_axis_geno))  | 
    
    
    
        | 5 | 
                instance_create(0, 0, obj_attack_cycler_axis_geno);  | 
    
    
    
        | 6 | 
            if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)  | 
    
    
    
        | 7 | 
            { | 
    
    
    
        | 8 | 
                if (enemy_attack == "Axis Geno At 1" && !instance_exists(obj_battle_enemy_attack_axis_geno_1))  | 
    
    
    
        | 9 | 
                { | 
    
    
    
        | 10 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_1);  | 
    
    
    
        | 11 | 
                }  | 
    
    
    
        | 12 | 
                else if (enemy_attack == "Axis Geno At 2" && !instance_exists(obj_battle_enemy_attack_axis_geno_2))  | 
    
    
    
        | 13 | 
                { | 
    
    
    
        | 14 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_2);  | 
    
    
    
        | 15 | 
                }  | 
    
    
    
        | 16 | 
                else if (enemy_attack == "Axis Geno At 3" && !instance_exists(obj_battle_enemy_attack_axis_geno_3))  | 
    
    
    
        | 17 | 
                { | 
    
    
    
        | 18 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_3);  | 
    
    
    
        | 19 | 
                }  | 
    
    
    
        | 20 | 
                else if (enemy_attack == "Axis Geno At 4" && !instance_exists(obj_battle_enemy_attack_axis_geno_4))  | 
    
    
    
        | 21 | 
                { | 
    
    
    
        | 22 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_4);  | 
    
    
    
        | 23 | 
                }  | 
    
    
    
        | 24 | 
                else if (enemy_attack == "Axis Geno At 5" && !instance_exists(obj_battle_enemy_attack_axis_geno_5))  | 
    
    
    
        | 25 | 
                { | 
    
    
    
        | 26 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_5);  | 
    
    
    
        | 27 | 
                }  | 
    
    
    
        | 28 | 
                else if (enemy_attack == "Axis Geno At 6" && !instance_exists(obj_battle_enemy_attack_axis_geno_6))  | 
    
    
    
        | 29 | 
                { | 
    
    
    
        | 30 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_6);  | 
    
    
    
        | 31 | 
                }  | 
    
    
    
        | 32 | 
                else if (enemy_attack == "Axis Geno At 7" && !instance_exists(obj_battle_enemy_attack_axis_geno_7))  | 
    
    
    
        | 33 | 
                { | 
    
    
    
        | 34 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_7);  | 
    
    
    
        | 35 | 
                }  | 
    
    
    
        | 36 | 
                else if (enemy_attack == "Axis Geno At 8" && !instance_exists(obj_battle_enemy_attack_axis_geno_8))  | 
    
    
    
        | 37 | 
                { | 
    
    
    
        | 38 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_8);  | 
    
    
    
        | 39 | 
                }  | 
    
    
    
        | 40 | 
                else if (enemy_attack == "Axis Geno At 9" && !instance_exists(obj_battle_enemy_attack_axis_geno_9))  | 
    
    
    
        | 41 | 
                { | 
    
    
    
        | 42 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_9);  | 
    
    
    
        | 43 | 
                }  | 
    
    
    
        | 44 | 
                else if (enemy_attack == "Axis Geno At 10" && !instance_exists(obj_battle_enemy_attack_axis_geno_10))  | 
    
    
    
        | 45 | 
                { | 
    
    
    
        | 46 | 
                    instance_create(0, 0, obj_battle_enemy_attack_axis_geno_10);  | 
    
    
    
        | 47 | 
                }  | 
    
    
    
        | 48 | 
                else if (enemy_attack == "Guardener No Attack")  | 
    
    
    
        | 49 | 
                { | 
    
    
    
        | 50 | 
                    with (obj_dialogue_box_battle_transformation_any)  | 
    
    
    
        | 51 | 
                        event_user(0);  | 
    
    
    
        | 52 | 
                }  | 
    
    
    
        | 53 | 
            }  | 
    
    
    
        | 54 | 
        }  |