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gml_GlobalScript_scr_enemy_timer_attacks_axis_geno

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function scr_enemy_timer_attacks_axis_geno
scr_enemy_timer_attacks_axis_geno

function scr_enemy_timer_attacks_axis_geno() { var enemy_attack = global.enemy_attack; if (!instance_exists(obj_attack_cycler_axis_geno)) instance_create(0, 0, obj_attack_cycler_axis_geno); if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) { if (enemy_attack == "Axis Geno At 1" && !instance_exists(obj_battle_enemy_attack_axis_geno_1)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_1); } else if (enemy_attack == "Axis Geno At 2" && !instance_exists(obj_battle_enemy_attack_axis_geno_2)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_2); } else if (enemy_attack == "Axis Geno At 3" && !instance_exists(obj_battle_enemy_attack_axis_geno_3)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_3); } else if (enemy_attack == "Axis Geno At 4" && !instance_exists(obj_battle_enemy_attack_axis_geno_4)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_4); } else if (enemy_attack == "Axis Geno At 5" && !instance_exists(obj_battle_enemy_attack_axis_geno_5)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_5); } else if (enemy_attack == "Axis Geno At 6" && !instance_exists(obj_battle_enemy_attack_axis_geno_6)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_6); } else if (enemy_attack == "Axis Geno At 7" && !instance_exists(obj_battle_enemy_attack_axis_geno_7)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_7); } else if (enemy_attack == "Axis Geno At 8" && !instance_exists(obj_battle_enemy_attack_axis_geno_8)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_8); } else if (enemy_attack == "Axis Geno At 9" && !instance_exists(obj_battle_enemy_attack_axis_geno_9)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_9); } else if (enemy_attack == "Axis Geno At 10" && !instance_exists(obj_battle_enemy_attack_axis_geno_10)) { instance_create(0, 0, obj_battle_enemy_attack_axis_geno_10); } else if (enemy_attack == "Guardener No Attack") { with (obj_dialogue_box_battle_transformation_any) event_user(0); } } }
()
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{
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    var enemy_attack = global.enemy_attack;
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    if (!instance_exists(obj_attack_cycler_axis_geno))
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        instance_create(0, 0, obj_attack_cycler_axis_geno);
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    if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        if (enemy_attack == "Axis Geno At 1" && !instance_exists(obj_battle_enemy_attack_axis_geno_1))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_1);
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        }
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        else if (enemy_attack == "Axis Geno At 2" && !instance_exists(obj_battle_enemy_attack_axis_geno_2))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_2);
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        }
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        else if (enemy_attack == "Axis Geno At 3" && !instance_exists(obj_battle_enemy_attack_axis_geno_3))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_3);
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        }
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        else if (enemy_attack == "Axis Geno At 4" && !instance_exists(obj_battle_enemy_attack_axis_geno_4))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_4);
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        }
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        else if (enemy_attack == "Axis Geno At 5" && !instance_exists(obj_battle_enemy_attack_axis_geno_5))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_5);
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        }
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        else if (enemy_attack == "Axis Geno At 6" && !instance_exists(obj_battle_enemy_attack_axis_geno_6))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_6);
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        }
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        else if (enemy_attack == "Axis Geno At 7" && !instance_exists(obj_battle_enemy_attack_axis_geno_7))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_7);
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        }
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        else if (enemy_attack == "Axis Geno At 8" && !instance_exists(obj_battle_enemy_attack_axis_geno_8))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_8);
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        }
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        else if (enemy_attack == "Axis Geno At 9" && !instance_exists(obj_battle_enemy_attack_axis_geno_9))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_9);
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        }
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        else if (enemy_attack == "Axis Geno At 10" && !instance_exists(obj_battle_enemy_attack_axis_geno_10))
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        {
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            instance_create(0, 0, obj_battle_enemy_attack_axis_geno_10);
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        }
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        else if (enemy_attack == "Guardener No Attack")
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        {
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            with (obj_dialogue_box_battle_transformation_any)
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                event_user(0);
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        }
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    }
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}