1 |
function scr_enemy_timer_attacks_axis_genoscr_enemy_timer_attacks_axis_genofunction scr_enemy_timer_attacks_axis_geno()
{
var enemy_attack = global.enemy_attack;
if (!instance_exists(obj_attack_cycler_axis_geno))
instance_create(0, 0, obj_attack_cycler_axis_geno);
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Axis Geno At 1" && !instance_exists(obj_battle_enemy_attack_axis_geno_1))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_1);
}
else if (enemy_attack == "Axis Geno At 2" && !instance_exists(obj_battle_enemy_attack_axis_geno_2))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_2);
}
else if (enemy_attack == "Axis Geno At 3" && !instance_exists(obj_battle_enemy_attack_axis_geno_3))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_3);
}
else if (enemy_attack == "Axis Geno At 4" && !instance_exists(obj_battle_enemy_attack_axis_geno_4))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_4);
}
else if (enemy_attack == "Axis Geno At 5" && !instance_exists(obj_battle_enemy_attack_axis_geno_5))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_5);
}
else if (enemy_attack == "Axis Geno At 6" && !instance_exists(obj_battle_enemy_attack_axis_geno_6))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_6);
}
else if (enemy_attack == "Axis Geno At 7" && !instance_exists(obj_battle_enemy_attack_axis_geno_7))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_7);
}
else if (enemy_attack == "Axis Geno At 8" && !instance_exists(obj_battle_enemy_attack_axis_geno_8))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_8);
}
else if (enemy_attack == "Axis Geno At 9" && !instance_exists(obj_battle_enemy_attack_axis_geno_9))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_9);
}
else if (enemy_attack == "Axis Geno At 10" && !instance_exists(obj_battle_enemy_attack_axis_geno_10))
{
instance_create(0, 0, obj_battle_enemy_attack_axis_geno_10);
}
else if (enemy_attack == "Guardener No Attack")
{
with (obj_dialogue_box_battle_transformation_any)
event_user(0);
}
}
} () |
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{ |
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var enemy_attack = global.enemy_attack; |
4 |
if (!instance_exists(obj_attack_cycler_axis_geno)) |
5 |
instance_create(0, 0, obj_attack_cycler_axis_geno); |
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
7 |
{ |
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if (enemy_attack == "Axis Geno At 1" && !instance_exists(obj_battle_enemy_attack_axis_geno_1)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_1); |
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} |
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else if (enemy_attack == "Axis Geno At 2" && !instance_exists(obj_battle_enemy_attack_axis_geno_2)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_2); |
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} |
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else if (enemy_attack == "Axis Geno At 3" && !instance_exists(obj_battle_enemy_attack_axis_geno_3)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_3); |
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} |
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else if (enemy_attack == "Axis Geno At 4" && !instance_exists(obj_battle_enemy_attack_axis_geno_4)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_4); |
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} |
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else if (enemy_attack == "Axis Geno At 5" && !instance_exists(obj_battle_enemy_attack_axis_geno_5)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_5); |
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} |
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else if (enemy_attack == "Axis Geno At 6" && !instance_exists(obj_battle_enemy_attack_axis_geno_6)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_6); |
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} |
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else if (enemy_attack == "Axis Geno At 7" && !instance_exists(obj_battle_enemy_attack_axis_geno_7)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_7); |
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} |
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else if (enemy_attack == "Axis Geno At 8" && !instance_exists(obj_battle_enemy_attack_axis_geno_8)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_8); |
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} |
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else if (enemy_attack == "Axis Geno At 9" && !instance_exists(obj_battle_enemy_attack_axis_geno_9)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_9); |
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} |
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else if (enemy_attack == "Axis Geno At 10" && !instance_exists(obj_battle_enemy_attack_axis_geno_10)) |
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{ |
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instance_create(0, 0, obj_battle_enemy_attack_axis_geno_10); |
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} |
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else if (enemy_attack == "Guardener No Attack") |
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{ |
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with (obj_dialogue_box_battle_transformation_any) |
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event_user(0); |
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} |
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} |
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} |