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function scr_enemy_timer_attacks_decibatscr_enemy_timer_attacks_decibatfunction scr_enemy_timer_attacks_decibat() //gml_Script_scr_enemy_timer_attacks_decibat
{
var enemy_attack = global.enemy_attack
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Blue" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(gml_Script_scr_enemy_attack_decibat_wave_blue)
if (global.attack_counter >= 0)
{
global.attack_counter -= 1
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Orange" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(gml_Script_scr_enemy_attack_decibat_wave_orange)
if (global.attack_counter >= 0)
{
global.attack_counter -= 1
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Multi" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(gml_Script_scr_enemy_attack_decibat_wave_multi)
if (global.attack_counter >= 0)
{
global.attack_counter -= 1
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Mini" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(gml_Script_scr_enemy_attack_decibat_wave_mini)
if (global.attack_counter >= 0)
{
global.attack_counter -= 1
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Stalagmite" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(gml_Script_scr_enemy_attack_decibat_stalagmite)
if (global.attack_counter >= 0)
{
global.attack_counter -= 1
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max
}
}
} () //gml_Script_scr_enemy_timer_attacks_decibat |
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{ |
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var enemy_attack = global.enemy_attack |
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Blue" && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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script_execute(gml_Script_scr_enemy_attack_decibat_wave_blue) |
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if (global.attack_counter >= 0) |
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{ |
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global.attack_counter -= 1 |
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if (global.attack_counter < 0) |
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global.attack_counter = global.attack_counter_max |
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} |
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} |
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else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Orange" && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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script_execute(gml_Script_scr_enemy_attack_decibat_wave_orange) |
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if (global.attack_counter >= 0) |
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{ |
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global.attack_counter -= 1 |
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if (global.attack_counter < 0) |
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global.attack_counter = global.attack_counter_max |
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} |
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} |
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else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Multi" && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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script_execute(gml_Script_scr_enemy_attack_decibat_wave_multi) |
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if (global.attack_counter >= 0) |
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{ |
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global.attack_counter -= 1 |
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if (global.attack_counter < 0) |
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global.attack_counter = global.attack_counter_max |
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} |
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} |
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else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Mini" && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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script_execute(gml_Script_scr_enemy_attack_decibat_wave_mini) |
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if (global.attack_counter >= 0) |
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{ |
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global.attack_counter -= 1 |
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if (global.attack_counter < 0) |
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global.attack_counter = global.attack_counter_max |
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} |
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} |
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else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Stalagmite" && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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script_execute(gml_Script_scr_enemy_attack_decibat_stalagmite) |
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if (global.attack_counter >= 0) |
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{ |
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global.attack_counter -= 1 |
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if (global.attack_counter < 0) |
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global.attack_counter = global.attack_counter_max |
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} |
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} |
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} |