| 1 |
function scr_enemy_timer_attacks_decibatscr_enemy_timer_attacks_decibatfunction scr_enemy_timer_attacks_decibat()
{
var enemy_attack = global.enemy_attack;
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Blue" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(scr_enemy_attack_decibat_wave_blue);
if (global.attack_counter >= 0)
{
global.attack_counter -= 1;
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max;
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Orange" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(scr_enemy_attack_decibat_wave_orange);
if (global.attack_counter >= 0)
{
global.attack_counter -= 1;
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max;
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Multi" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(scr_enemy_attack_decibat_wave_multi);
if (global.attack_counter >= 0)
{
global.attack_counter -= 1;
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max;
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Mini" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(scr_enemy_attack_decibat_wave_mini);
if (global.attack_counter >= 0)
{
global.attack_counter -= 1;
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max;
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Stalagmite" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(scr_enemy_attack_decibat_stalagmite);
if (global.attack_counter >= 0)
{
global.attack_counter -= 1;
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max;
}
}
} () |
| 2 |
{ |
| 3 |
var enemy_attack = global.enemy_attack; |
| 4 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Blue" && obj_heart_battle_fighting_parent.moveable == true) |
| 5 |
{ |
| 6 |
script_execute(scr_enemy_attack_decibat_wave_blue); |
| 7 |
if (global.attack_counter >= 0) |
| 8 |
{ |
| 9 |
global.attack_counter -= 1; |
| 10 |
if (global.attack_counter < 0) |
| 11 |
global.attack_counter = global.attack_counter_max; |
| 12 |
} |
| 13 |
} |
| 14 |
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Orange" && obj_heart_battle_fighting_parent.moveable == true) |
| 15 |
{ |
| 16 |
script_execute(scr_enemy_attack_decibat_wave_orange); |
| 17 |
if (global.attack_counter >= 0) |
| 18 |
{ |
| 19 |
global.attack_counter -= 1; |
| 20 |
if (global.attack_counter < 0) |
| 21 |
global.attack_counter = global.attack_counter_max; |
| 22 |
} |
| 23 |
} |
| 24 |
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Multi" && obj_heart_battle_fighting_parent.moveable == true) |
| 25 |
{ |
| 26 |
script_execute(scr_enemy_attack_decibat_wave_multi); |
| 27 |
if (global.attack_counter >= 0) |
| 28 |
{ |
| 29 |
global.attack_counter -= 1; |
| 30 |
if (global.attack_counter < 0) |
| 31 |
global.attack_counter = global.attack_counter_max; |
| 32 |
} |
| 33 |
} |
| 34 |
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Wave Mini" && obj_heart_battle_fighting_parent.moveable == true) |
| 35 |
{ |
| 36 |
script_execute(scr_enemy_attack_decibat_wave_mini); |
| 37 |
if (global.attack_counter >= 0) |
| 38 |
{ |
| 39 |
global.attack_counter -= 1; |
| 40 |
if (global.attack_counter < 0) |
| 41 |
global.attack_counter = global.attack_counter_max; |
| 42 |
} |
| 43 |
} |
| 44 |
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Decibat Stalagmite" && obj_heart_battle_fighting_parent.moveable == true) |
| 45 |
{ |
| 46 |
script_execute(scr_enemy_attack_decibat_stalagmite); |
| 47 |
if (global.attack_counter >= 0) |
| 48 |
{ |
| 49 |
global.attack_counter -= 1; |
| 50 |
if (global.attack_counter < 0) |
| 51 |
global.attack_counter = global.attack_counter_max; |
| 52 |
} |
| 53 |
} |
| 54 |
} |