| 1 |
function scr_enemy_timer_attacks_flier_soloscr_enemy_timer_attacks_flier_solofunction scr_enemy_timer_attacks_flier_solo()
{
var enemy_attack = global.enemy_attack;
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Flies" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(scr_enemy_attack_flier_flies);
if (global.attack_counter >= 0)
{
global.attack_counter -= 1;
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max;
}
}
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Swarm" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(scr_enemy_attack_flier_swarm);
if (global.attack_counter >= 0)
{
global.attack_counter -= 1;
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max;
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Fire" && obj_heart_battle_fighting_parent.moveable == true && !instance_exists(obj_battle_enemy_attack_flier_fire_parent))
{
instance_create(obj_dialogue_box_battle_transformation_any.x, obj_dialogue_box_battle_transformation_any.bbox_top - 20, obj_battle_enemy_attack_flier_fire_middle);
instance_create(obj_battle_enemy_attack_flier_fire_middle.x - 38, obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_left);
instance_create(obj_battle_enemy_attack_flier_fire_middle.x + 38, obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_right);
}
} () |
| 2 |
{ |
| 3 |
var enemy_attack = global.enemy_attack; |
| 4 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Flies" && obj_heart_battle_fighting_parent.moveable == true) |
| 5 |
{ |
| 6 |
script_execute(scr_enemy_attack_flier_flies); |
| 7 |
if (global.attack_counter >= 0) |
| 8 |
{ |
| 9 |
global.attack_counter -= 1; |
| 10 |
if (global.attack_counter < 0) |
| 11 |
global.attack_counter = global.attack_counter_max; |
| 12 |
} |
| 13 |
} |
| 14 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Swarm" && obj_heart_battle_fighting_parent.moveable == true) |
| 15 |
{ |
| 16 |
script_execute(scr_enemy_attack_flier_swarm); |
| 17 |
if (global.attack_counter >= 0) |
| 18 |
{ |
| 19 |
global.attack_counter -= 1; |
| 20 |
if (global.attack_counter < 0) |
| 21 |
global.attack_counter = global.attack_counter_max; |
| 22 |
} |
| 23 |
} |
| 24 |
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Fire" && obj_heart_battle_fighting_parent.moveable == true && !instance_exists(obj_battle_enemy_attack_flier_fire_parent)) |
| 25 |
{ |
| 26 |
instance_create(obj_dialogue_box_battle_transformation_any.x, obj_dialogue_box_battle_transformation_any.bbox_top - 20, obj_battle_enemy_attack_flier_fire_middle); |
| 27 |
instance_create(obj_battle_enemy_attack_flier_fire_middle.x - 38, obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_left); |
| 28 |
instance_create(obj_battle_enemy_attack_flier_fire_middle.x + 38, obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_right); |
| 29 |
} |
| 30 |
} |