1 |
function scr_enemy_timer_attacks_flier_soloscr_enemy_timer_attacks_flier_solofunction scr_enemy_timer_attacks_flier_solo() //gml_Script_scr_enemy_timer_attacks_flier_solo
{
var enemy_attack = global.enemy_attack
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Flies" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(gml_Script_scr_enemy_attack_flier_flies)
if (global.attack_counter >= 0)
{
global.attack_counter -= 1
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max
}
}
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Swarm" && obj_heart_battle_fighting_parent.moveable == true)
{
script_execute(gml_Script_scr_enemy_attack_flier_swarm)
if (global.attack_counter >= 0)
{
global.attack_counter -= 1
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max
}
}
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Fire" && obj_heart_battle_fighting_parent.moveable == true && (!instance_exists(obj_battle_enemy_attack_flier_fire_parent)))
{
instance_create(obj_dialogue_box_battle_transformation_any.x, (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_flier_fire_middle)
instance_create((obj_battle_enemy_attack_flier_fire_middle.x - 38), obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_left)
instance_create((obj_battle_enemy_attack_flier_fire_middle.x + 38), obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_right)
}
} () //gml_Script_scr_enemy_timer_attacks_flier_solo |
2 |
{ |
3 |
var enemy_attack = global.enemy_attack |
4 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Flies" && obj_heart_battle_fighting_parent.moveable == true) |
5 |
{ |
6 |
script_execute(gml_Script_scr_enemy_attack_flier_flies) |
7 |
if (global.attack_counter >= 0) |
8 |
{ |
9 |
global.attack_counter -= 1 |
10 |
if (global.attack_counter < 0) |
11 |
global.attack_counter = global.attack_counter_max |
12 |
} |
13 |
} |
14 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Swarm" && obj_heart_battle_fighting_parent.moveable == true) |
15 |
{ |
16 |
script_execute(gml_Script_scr_enemy_attack_flier_swarm) |
17 |
if (global.attack_counter >= 0) |
18 |
{ |
19 |
global.attack_counter -= 1 |
20 |
if (global.attack_counter < 0) |
21 |
global.attack_counter = global.attack_counter_max |
22 |
} |
23 |
} |
24 |
else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Fire" && obj_heart_battle_fighting_parent.moveable == true && (!instance_exists(obj_battle_enemy_attack_flier_fire_parent))) |
25 |
{ |
26 |
instance_create(obj_dialogue_box_battle_transformation_any.x, (obj_dialogue_box_battle_transformation_any.bbox_top - 20), obj_battle_enemy_attack_flier_fire_middle) |
27 |
instance_create((obj_battle_enemy_attack_flier_fire_middle.x - 38), obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_left) |
28 |
instance_create((obj_battle_enemy_attack_flier_fire_middle.x + 38), obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_right) |
29 |
} |
30 |
} |