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gml_GlobalScript_scr_enemy_timer_attacks_flier_solo

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function scr_enemy_timer_attacks_flier_solo
scr_enemy_timer_attacks_flier_solo

function scr_enemy_timer_attacks_flier_solo() { var enemy_attack = global.enemy_attack; if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Flies" && obj_heart_battle_fighting_parent.moveable == true) { script_execute(scr_enemy_attack_flier_flies); if (global.attack_counter >= 0) { global.attack_counter -= 1; if (global.attack_counter < 0) global.attack_counter = global.attack_counter_max; } } if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Swarm" && obj_heart_battle_fighting_parent.moveable == true) { script_execute(scr_enemy_attack_flier_swarm); if (global.attack_counter >= 0) { global.attack_counter -= 1; if (global.attack_counter < 0) global.attack_counter = global.attack_counter_max; } } else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Fire" && obj_heart_battle_fighting_parent.moveable == true && !instance_exists(obj_battle_enemy_attack_flier_fire_parent)) { instance_create(obj_dialogue_box_battle_transformation_any.x, obj_dialogue_box_battle_transformation_any.bbox_top - 20, obj_battle_enemy_attack_flier_fire_middle); instance_create(obj_battle_enemy_attack_flier_fire_middle.x - 38, obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_left); instance_create(obj_battle_enemy_attack_flier_fire_middle.x + 38, obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_right); } }
()
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{
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    var enemy_attack = global.enemy_attack;
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    if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Flies" && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        script_execute(scr_enemy_attack_flier_flies);
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        if (global.attack_counter >= 0)
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        {
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            global.attack_counter -= 1;
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            if (global.attack_counter < 0)
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                global.attack_counter = global.attack_counter_max;
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        }
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    }
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    if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Swarm" && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        script_execute(scr_enemy_attack_flier_swarm);
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        if (global.attack_counter >= 0)
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        {
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            global.attack_counter -= 1;
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            if (global.attack_counter < 0)
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                global.attack_counter = global.attack_counter_max;
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        }
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    }
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    else if (instance_exists(obj_dialogue_box_battle_transformation_any) && enemy_attack == "Flier Fire" && obj_heart_battle_fighting_parent.moveable == true && !instance_exists(obj_battle_enemy_attack_flier_fire_parent))
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    {
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        instance_create(obj_dialogue_box_battle_transformation_any.x, obj_dialogue_box_battle_transformation_any.bbox_top - 20, obj_battle_enemy_attack_flier_fire_middle);
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        instance_create(obj_battle_enemy_attack_flier_fire_middle.x - 38, obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_left);
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        instance_create(obj_battle_enemy_attack_flier_fire_middle.x + 38, obj_battle_enemy_attack_flier_fire_middle.y, obj_battle_enemy_attack_flier_fire_right);
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    }
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}