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function scr_enemy_timer_attacks_goosic_soloscr_enemy_timer_attacks_goosic_solofunction scr_enemy_timer_attacks_goosic_solo() //gml_Script_scr_enemy_timer_attacks_goosic_solo
{
var enemy_attack = global.enemy_attack
var battle_box = obj_dialogue_box_battle_transformation_any
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Goosic EQ Visualizer" && (!instance_exists(obj_battle_enemy_attack_eq_visualizer)))
instance_create_depth(0, 0, (obj_heart_battle_fighting_parent.depth - 1), obj_battle_enemy_attack_eq_visualizer)
if (enemy_attack == "Goosic Disk" && (!instance_exists(obj_battle_enemy_attack_goosic_disk)))
instance_create_depth(320, (battle_box.bbox_top - 35), (obj_heart_battle_fighting_parent.depth - 1), obj_battle_enemy_attack_goosic_disk)
if (enemy_attack == "Goosic Speaker" && (!instance_exists(obj_battle_enemy_attack_goosic_speaker_generator)))
instance_create_depth(320, 320, (obj_heart_battle_fighting_parent.depth - 1), obj_battle_enemy_attack_goosic_speaker_generator)
}
} () //gml_Script_scr_enemy_timer_attacks_goosic_solo |
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{ |
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var enemy_attack = global.enemy_attack |
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var battle_box = obj_dialogue_box_battle_transformation_any |
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
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{ |
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if (enemy_attack == "Goosic EQ Visualizer" && (!instance_exists(obj_battle_enemy_attack_eq_visualizer))) |
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instance_create_depth(0, 0, (obj_heart_battle_fighting_parent.depth - 1), obj_battle_enemy_attack_eq_visualizer) |
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if (enemy_attack == "Goosic Disk" && (!instance_exists(obj_battle_enemy_attack_goosic_disk))) |
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instance_create_depth(320, (battle_box.bbox_top - 35), (obj_heart_battle_fighting_parent.depth - 1), obj_battle_enemy_attack_goosic_disk) |
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if (enemy_attack == "Goosic Speaker" && (!instance_exists(obj_battle_enemy_attack_goosic_speaker_generator))) |
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instance_create_depth(320, 320, (obj_heart_battle_fighting_parent.depth - 1), obj_battle_enemy_attack_goosic_speaker_generator) |
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} |
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} |