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1
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function scr_enemy_timer_attacks_goosic_soloscr_enemy_timer_attacks_goosic_solo
function scr_enemy_timer_attacks_goosic_solo()
{
var enemy_attack = global.enemy_attack;
var battle_box = 3155;
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Goosic EQ Visualizer" && !instance_exists(obj_battle_enemy_attack_eq_visualizer))
instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_eq_visualizer);
if (enemy_attack == "Goosic Disk" && !instance_exists(obj_battle_enemy_attack_goosic_disk))
instance_create_depth(320, battle_box.bbox_top - 35, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_goosic_disk);
if (enemy_attack == "Goosic Speaker" && !instance_exists(obj_battle_enemy_attack_goosic_speaker_generator))
instance_create_depth(320, 320, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_goosic_speaker_generator);
}
} ()
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2
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{
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3
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var enemy_attack = global.enemy_attack;
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4
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var battle_box = 3155;
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5
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if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
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6
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{
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7
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if (enemy_attack == "Goosic EQ Visualizer" && !instance_exists(obj_battle_enemy_attack_eq_visualizer))
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8
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instance_create_depth(0, 0, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_eq_visualizer);
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9
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if (enemy_attack == "Goosic Disk" && !instance_exists(obj_battle_enemy_attack_goosic_disk))
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10
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instance_create_depth(320, battle_box.bbox_top - 35, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_goosic_disk);
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11
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if (enemy_attack == "Goosic Speaker" && !instance_exists(obj_battle_enemy_attack_goosic_speaker_generator))
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12
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instance_create_depth(320, 320, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_goosic_speaker_generator);
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13
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}
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14
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}
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