1 |
function scr_enemy_timer_attacks_insomnitot_duoscr_enemy_timer_attacks_insomnitot_duofunction scr_enemy_timer_attacks_insomnitot_duo() //gml_Script_scr_enemy_timer_attacks_insomnitot_duo
{
var enemy_attack = global.enemy_attack
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
{
if (enemy_attack == "Insomnitot Sheep ZZZ")
{
if (!instance_exists(obj_battle_enemy_attack_insomnitot_fence))
script_execute(gml_Script_scr_enemy_attack_insomnitot_sheep_stars)
script_execute(gml_Script_scr_enemy_attack_insomnitot_sheep_zzz)
if (global.attack_counter >= 0)
{
global.attack_counter -= 1
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max
}
}
else if (enemy_attack == "Insomnitot Sheep Stars")
{
if (!instance_exists(obj_battle_enemy_attack_insomnitot_fence))
script_execute(gml_Script_scr_enemy_attack_insomnitot_sheep_stars)
script_execute(gml_Script_scr_enemy_attack_insomnitot_stars)
if (global.attack_counter >= 0)
{
global.attack_counter -= 1
if (global.attack_counter < 0)
global.attack_counter = global.attack_counter_max
}
}
else if (enemy_attack == "Insomnitot Sheep" || enemy_attack == "Insomnitot ZZZ" || enemy_attack == "Insomnitot Stars")
script_execute(gml_Script_scr_enemy_timer_attacks_insomnitot_solo)
}
} () //gml_Script_scr_enemy_timer_attacks_insomnitot_duo |
2 |
{ |
3 |
var enemy_attack = global.enemy_attack |
4 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) |
5 |
{ |
6 |
if (enemy_attack == "Insomnitot Sheep ZZZ") |
7 |
{ |
8 |
if (!instance_exists(obj_battle_enemy_attack_insomnitot_fence)) |
9 |
script_execute(gml_Script_scr_enemy_attack_insomnitot_sheep_stars) |
10 |
script_execute(gml_Script_scr_enemy_attack_insomnitot_sheep_zzz) |
11 |
if (global.attack_counter >= 0) |
12 |
{ |
13 |
global.attack_counter -= 1 |
14 |
if (global.attack_counter < 0) |
15 |
global.attack_counter = global.attack_counter_max |
16 |
} |
17 |
} |
18 |
else if (enemy_attack == "Insomnitot Sheep Stars") |
19 |
{ |
20 |
if (!instance_exists(obj_battle_enemy_attack_insomnitot_fence)) |
21 |
script_execute(gml_Script_scr_enemy_attack_insomnitot_sheep_stars) |
22 |
script_execute(gml_Script_scr_enemy_attack_insomnitot_stars) |
23 |
if (global.attack_counter >= 0) |
24 |
{ |
25 |
global.attack_counter -= 1 |
26 |
if (global.attack_counter < 0) |
27 |
global.attack_counter = global.attack_counter_max |
28 |
} |
29 |
} |
30 |
else if (enemy_attack == "Insomnitot Sheep" || enemy_attack == "Insomnitot ZZZ" || enemy_attack == "Insomnitot Stars") |
31 |
script_execute(gml_Script_scr_enemy_timer_attacks_insomnitot_solo) |
32 |
} |
33 |
} |