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gml_GlobalScript_scr_enemy_timer_attacks_slither_solo

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function scr_enemy_timer_attacks_slither_solo
scr_enemy_timer_attacks_slither_solo

function scr_enemy_timer_attacks_slither_solo() //gml_Script_scr_enemy_timer_attacks_slither_solo { var enemy_attack = global.enemy_attack if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) { if (enemy_attack == "Slither Pottery" && (!instance_exists(obj_battle_enemy_attack_slither_pottery_generator))) instance_create(0, 0, obj_battle_enemy_attack_slither_pottery_generator) else if (enemy_attack == "Slither Snake" && (!instance_exists(obj_battle_enemy_attack_slither_snake_generator))) instance_create(0, 0, obj_battle_enemy_attack_slither_snake_generator) } }
() //gml_Script_scr_enemy_timer_attacks_slither_solo
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{
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    var enemy_attack = global.enemy_attack
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    if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
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    {
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        if (enemy_attack == "Slither Pottery" && (!instance_exists(obj_battle_enemy_attack_slither_pottery_generator)))
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            instance_create(0, 0, obj_battle_enemy_attack_slither_pottery_generator)
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        else if (enemy_attack == "Slither Snake" && (!instance_exists(obj_battle_enemy_attack_slither_snake_generator)))
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            instance_create(0, 0, obj_battle_enemy_attack_slither_snake_generator)
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    }
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}