| 1 | function scr_enemy_timer_attacks_slither_soloscr_enemy_timer_attacks_slither_solo()function scr_enemy_timer_attacks_slither_solo ()
{
    var enemy_attack = global.enemy_attack;
    if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true)
    {
        if (enemy_attack == "Slither Pottery" && !instance_exists(obj_battle_enemy_attack_slither_pottery_generator))
            instance_create(0, 0, obj_battle_enemy_attack_slither_pottery_generator);
        else if (enemy_attack == "Slither Snake" && !instance_exists(obj_battle_enemy_attack_slither_snake_generator))
            instance_create(0, 0, obj_battle_enemy_attack_slither_snake_generator);
    }
} | 
    
    
        | 2 | { | 
    
    
        | 3 |     var enemy_attack = global.enemy_attack; | 
    
    
        | 4 |     if (instance_exists(obj_dialogue_box_battle_transformation_any) && obj_heart_battle_fighting_parent.moveable == true) | 
    
    
        | 5 |     { | 
    
    
        | 6 |         if (enemy_attack == "Slither Pottery" && !instance_exists(obj_battle_enemy_attack_slither_pottery_generator)) | 
    
    
        | 7 |             instance_create(0, 0, obj_battle_enemy_attack_slither_pottery_generator); | 
    
    
        | 8 |         else if (enemy_attack == "Slither Snake" && !instance_exists(obj_battle_enemy_attack_slither_snake_generator)) | 
    
    
        | 9 |             instance_create(0, 0, obj_battle_enemy_attack_slither_snake_generator); | 
    
    
        | 10 |     } | 
    
    
        | 11 | } |