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function scr_shuffle_snowdin_13_yellowscr_shuffle_snowdin_13_yellowfunction scr_shuffle_snowdin_13_yellow() //gml_Script_scr_shuffle_snowdin_13_yellow
{
var shuffle_direction = irandom(1)
if position_meeting(130, 200, shuffler[current_shuffler])
{
with (shuffler[current_shuffler])
move_right = true
var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow)
with (shuff)
move_left = true
}
else if position_meeting(160, 200, shuffler[current_shuffler])
{
if (shuffle_direction == 0)
{
with (shuffler[current_shuffler])
move_right = true
shuff = instance_position(190, 200, obj_snowdin_13_shuffler_overworld_yellow)
with (shuff)
move_left = true
}
else if (shuffle_direction == 1)
{
with (shuffler[current_shuffler])
move_left = true
shuff = instance_position(130, 200, obj_snowdin_13_shuffler_overworld_yellow)
with (shuff)
move_right = true
}
}
else if position_meeting(190, 200, shuffler[current_shuffler])
{
with (shuffler[current_shuffler])
move_left = true
shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow)
with (shuff)
move_right = true
}
} () //gml_Script_scr_shuffle_snowdin_13_yellow |
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{ |
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var shuffle_direction = irandom(1) |
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if position_meeting(130, 200, shuffler[current_shuffler]) |
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{ |
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with (shuffler[current_shuffler]) |
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move_right = true |
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var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow) |
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with (shuff) |
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move_left = true |
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} |
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else if position_meeting(160, 200, shuffler[current_shuffler]) |
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{ |
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if (shuffle_direction == 0) |
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{ |
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with (shuffler[current_shuffler]) |
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move_right = true |
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shuff = instance_position(190, 200, obj_snowdin_13_shuffler_overworld_yellow) |
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with (shuff) |
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move_left = true |
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} |
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else if (shuffle_direction == 1) |
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{ |
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with (shuffler[current_shuffler]) |
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move_left = true |
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shuff = instance_position(130, 200, obj_snowdin_13_shuffler_overworld_yellow) |
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with (shuff) |
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move_right = true |
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} |
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} |
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else if position_meeting(190, 200, shuffler[current_shuffler]) |
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{ |
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with (shuffler[current_shuffler]) |
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move_left = true |
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shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow) |
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with (shuff) |
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move_right = true |
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} |
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} |