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function scr_shuffle_snowdin_13_yellowscr_shuffle_snowdin_13_yellowfunction scr_shuffle_snowdin_13_yellow()
{
var shuffle_direction = irandom(1);
if (position_meeting(130, 200, shuffler[current_shuffler]))
{
with (shuffler[current_shuffler])
move_right = true;
var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_left = true;
}
else if (position_meeting(160, 200, shuffler[current_shuffler]))
{
if (shuffle_direction == 0)
{
with (shuffler[current_shuffler])
move_right = true;
var shuff = instance_position(190, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_left = true;
}
else if (shuffle_direction == 1)
{
with (shuffler[current_shuffler])
move_left = true;
var shuff = instance_position(130, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_right = true;
}
}
else if (position_meeting(190, 200, shuffler[current_shuffler]))
{
with (shuffler[current_shuffler])
move_left = true;
var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_right = true;
}
} () |
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{ |
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var shuffle_direction = irandom(1); |
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if (position_meeting(130, 200, shuffler[current_shuffler])) |
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{ |
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with (shuffler[current_shuffler]) |
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move_right = true; |
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var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow); |
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with (shuff) |
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move_left = true; |
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} |
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else if (position_meeting(160, 200, shuffler[current_shuffler])) |
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{ |
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if (shuffle_direction == 0) |
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{ |
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with (shuffler[current_shuffler]) |
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move_right = true; |
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var shuff = instance_position(190, 200, obj_snowdin_13_shuffler_overworld_yellow); |
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with (shuff) |
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move_left = true; |
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} |
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else if (shuffle_direction == 1) |
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{ |
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with (shuffler[current_shuffler]) |
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move_left = true; |
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var shuff = instance_position(130, 200, obj_snowdin_13_shuffler_overworld_yellow); |
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with (shuff) |
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move_right = true; |
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} |
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} |
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else if (position_meeting(190, 200, shuffler[current_shuffler])) |
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{ |
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with (shuffler[current_shuffler]) |
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move_left = true; |
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var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow); |
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with (shuff) |
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move_right = true; |
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} |
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} |