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1
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function scr_shuffle_snowdin_13_yellowscr_shuffle_snowdin_13_yellow
function scr_shuffle_snowdin_13_yellow()
{
var shuffle_direction = irandom(1);
if (position_meeting(130, 200, shuffler[current_shuffler]))
{
with (shuffler[current_shuffler])
move_right = true;
var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_left = true;
}
else if (position_meeting(160, 200, shuffler[current_shuffler]))
{
if (shuffle_direction == 0)
{
with (shuffler[current_shuffler])
move_right = true;
var shuff = instance_position(190, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_left = true;
}
else if (shuffle_direction == 1)
{
with (shuffler[current_shuffler])
move_left = true;
var shuff = instance_position(130, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_right = true;
}
}
else if (position_meeting(190, 200, shuffler[current_shuffler]))
{
with (shuffler[current_shuffler])
move_left = true;
var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_right = true;
}
} ()
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2
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{
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3
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var shuffle_direction = irandom(1);
|
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4
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if (position_meeting(130, 200, shuffler[current_shuffler]))
|
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5
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{
|
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6
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with (shuffler[current_shuffler])
|
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7
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move_right = true;
|
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8
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var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow);
|
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9
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with (shuff)
|
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10
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move_left = true;
|
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11
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}
|
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12
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else if (position_meeting(160, 200, shuffler[current_shuffler]))
|
|
13
|
{
|
|
14
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if (shuffle_direction == 0)
|
|
15
|
{
|
|
16
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with (shuffler[current_shuffler])
|
|
17
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move_right = true;
|
|
18
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var shuff = instance_position(190, 200, obj_snowdin_13_shuffler_overworld_yellow);
|
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19
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with (shuff)
|
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20
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move_left = true;
|
|
21
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}
|
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22
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else if (shuffle_direction == 1)
|
|
23
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{
|
|
24
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with (shuffler[current_shuffler])
|
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25
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move_left = true;
|
|
26
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var shuff = instance_position(130, 200, obj_snowdin_13_shuffler_overworld_yellow);
|
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27
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with (shuff)
|
|
28
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move_right = true;
|
|
29
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}
|
|
30
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}
|
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31
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else if (position_meeting(190, 200, shuffler[current_shuffler]))
|
|
32
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{
|
|
33
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with (shuffler[current_shuffler])
|
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34
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move_left = true;
|
|
35
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var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow);
|
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36
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with (shuff)
|
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37
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move_right = true;
|
|
38
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}
|
|
39
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}
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