| 1 |
function scr_shuffle_snowdin_13_yellowscr_shuffle_snowdin_13_yellowfunction scr_shuffle_snowdin_13_yellow()
{
var shuffle_direction = irandom(1);
if (position_meeting(130, 200, shuffler[current_shuffler]))
{
with (shuffler[current_shuffler])
move_right = true;
var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_left = true;
}
else if (position_meeting(160, 200, shuffler[current_shuffler]))
{
if (shuffle_direction == 0)
{
with (shuffler[current_shuffler])
move_right = true;
var shuff = instance_position(190, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_left = true;
}
else if (shuffle_direction == 1)
{
with (shuffler[current_shuffler])
move_left = true;
var shuff = instance_position(130, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_right = true;
}
}
else if (position_meeting(190, 200, shuffler[current_shuffler]))
{
with (shuffler[current_shuffler])
move_left = true;
var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow);
with (shuff)
move_right = true;
}
} () |
| 2 |
{ |
| 3 |
var shuffle_direction = irandom(1); |
| 4 |
if (position_meeting(130, 200, shuffler[current_shuffler])) |
| 5 |
{ |
| 6 |
with (shuffler[current_shuffler]) |
| 7 |
move_right = true; |
| 8 |
var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow); |
| 9 |
with (shuff) |
| 10 |
move_left = true; |
| 11 |
} |
| 12 |
else if (position_meeting(160, 200, shuffler[current_shuffler])) |
| 13 |
{ |
| 14 |
if (shuffle_direction == 0) |
| 15 |
{ |
| 16 |
with (shuffler[current_shuffler]) |
| 17 |
move_right = true; |
| 18 |
var shuff = instance_position(190, 200, obj_snowdin_13_shuffler_overworld_yellow); |
| 19 |
with (shuff) |
| 20 |
move_left = true; |
| 21 |
} |
| 22 |
else if (shuffle_direction == 1) |
| 23 |
{ |
| 24 |
with (shuffler[current_shuffler]) |
| 25 |
move_left = true; |
| 26 |
var shuff = instance_position(130, 200, obj_snowdin_13_shuffler_overworld_yellow); |
| 27 |
with (shuff) |
| 28 |
move_right = true; |
| 29 |
} |
| 30 |
} |
| 31 |
else if (position_meeting(190, 200, shuffler[current_shuffler])) |
| 32 |
{ |
| 33 |
with (shuffler[current_shuffler]) |
| 34 |
move_left = true; |
| 35 |
var shuff = instance_position(160, 200, obj_snowdin_13_shuffler_overworld_yellow); |
| 36 |
with (shuff) |
| 37 |
move_right = true; |
| 38 |
} |
| 39 |
} |