| 1 | function scr_sme_yellow_rhythm_out_gen_end_script_bowll |
| 2 | { |
| 3 | if (audio_play == 496 || audio_play == 510) |
| 4 | { |
| 5 | with (obj_sme_yellow_rhythm_generator) |
| 6 | alarm[0] |
| 7 | } |
| 8 | else |
| 9 | { |
| 10 | with (obj_dialogue_box_battle_transformation_any) |
| 11 | sc_direction = "Out"; |
| 12 | } |
| 13 | } |