1 | function scr_sme_yellow_rhythm_out_gen_end_script_bowll |
2 | { |
3 | if (audio_play == 496 || audio_play == 510) |
4 | { |
5 | with (obj_sme_yellow_rhythm_generator) |
6 | alarm[0] |
7 | } |
8 | else |
9 | { |
10 | with (obj_dialogue_box_battle_transformation_any) |
11 | sc_direction = "Out" |
12 | } |
13 | } |