| 1 | function scr_start_enemy_attacking_guardenerscr_start_enemy_attacking_guardener()function scr_start_enemy_attacking_guardener ()
{
    instance_create(319, 320, obj_dialogue_box_battle_transformation_any);
    instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
    if (global.turns_passed >= 0)
    {
        if (global.route == 2 && global.turns_passed == 10 && global.enemy_mode == 1)
        {
            instance_create(0, 0, obj_steamworks_29_in_battle_cutscene_3);
        }
        else if (global.enemy_mode < 2)
        {
            instance_create(402, 68, obj_quote_bubble_battle_yellow_2);
            instance_create(0, 0, obj_quote_battle_guardener);
        }
        else if (global.enemy_mode == 2)
        {
            obj_heart_battle_fighting_red.moveable = true;
        }
    }
    else
    {
        obj_heart_battle_fighting_red.image_alpha = 0;
    }
} | 
    
    
        | 2 | { | 
    
    
        | 3 |     instance_create(319, 320, obj_dialogue_box_battle_transformation_any); | 
    
    
        | 4 |     instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); | 
    
    
        | 5 |     if (global.turns_passed >= 0) | 
    
    
        | 6 |     { | 
    
    
        | 7 |         if (global.route == 2 && global.turns_passed == 10 && global.enemy_mode == 1) | 
    
    
        | 8 |         { | 
    
    
        | 9 |             instance_create(0, 0, obj_steamworks_29_in_battle_cutscene_3); | 
    
    
        | 10 |         } | 
    
    
        | 11 |         else if (global.enemy_mode < 2) | 
    
    
        | 12 |         { | 
    
    
        | 13 |             instance_create(402, 68, obj_quote_bubble_battle_yellow_2); | 
    
    
        | 14 |             instance_create(0, 0, obj_quote_battle_guardener); | 
    
    
        | 15 |         } | 
    
    
        | 16 |         else if (global.enemy_mode == 2) | 
    
    
        | 17 |         { | 
    
    
        | 18 |             obj_heart_battle_fighting_red.moveable = true; | 
    
    
        | 19 |         } | 
    
    
        | 20 |     } | 
    
    
        | 21 |     else | 
    
    
        | 22 |     { | 
    
    
        | 23 |         obj_heart_battle_fighting_red.image_alpha = 0; | 
    
    
        | 24 |     } | 
    
    
        | 25 | } |