| 1 |
function scr_start_enemy_attacking_guardenerscr_start_enemy_attacking_guardenerfunction scr_start_enemy_attacking_guardener()
{
instance_create(319, 320, obj_dialogue_box_battle_transformation_any);
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red);
if (global.turns_passed >= 0)
{
if (global.route == 2 && global.turns_passed == 10 && global.enemy_mode == 1)
{
instance_create(0, 0, obj_steamworks_29_in_battle_cutscene_3);
}
else if (global.enemy_mode < 2)
{
instance_create(402, 68, obj_quote_bubble_battle_yellow_2);
instance_create(0, 0, obj_quote_battle_guardener);
}
else if (global.enemy_mode == 2)
{
obj_heart_battle_fighting_red.moveable = true;
}
}
else
{
obj_heart_battle_fighting_red.image_alpha = 0;
}
} () |
| 2 |
{ |
| 3 |
instance_create(319, 320, obj_dialogue_box_battle_transformation_any); |
| 4 |
instance_create(round(obj_dialogue_box_battle_transformation_any.bbox_left + ((obj_dialogue_box_battle_transformation_any.bbox_right - obj_dialogue_box_battle_transformation_any.bbox_left) / 2)), round(obj_dialogue_box_battle_transformation_any.bbox_top + ((obj_dialogue_box_battle_transformation_any.bbox_bottom - obj_dialogue_box_battle_transformation_any.bbox_top) / 2)), obj_heart_battle_fighting_red); |
| 5 |
if (global.turns_passed >= 0) |
| 6 |
{ |
| 7 |
if (global.route == 2 && global.turns_passed == 10 && global.enemy_mode == 1) |
| 8 |
{ |
| 9 |
instance_create(0, 0, obj_steamworks_29_in_battle_cutscene_3); |
| 10 |
} |
| 11 |
else if (global.enemy_mode < 2) |
| 12 |
{ |
| 13 |
instance_create(402, 68, obj_quote_bubble_battle_yellow_2); |
| 14 |
instance_create(0, 0, obj_quote_battle_guardener); |
| 15 |
} |
| 16 |
else if (global.enemy_mode == 2) |
| 17 |
{ |
| 18 |
obj_heart_battle_fighting_red.moveable = true; |
| 19 |
} |
| 20 |
} |
| 21 |
else |
| 22 |
{ |
| 23 |
obj_heart_battle_fighting_red.image_alpha = 0; |
| 24 |
} |
| 25 |
} |