function scr_start_enemy_sparing_decibatscr_start_enemy_sparing_decibatfunction scr_start_enemy_sparing_decibat() //gml_Script_scr_start_enemy_sparing_decibat { instance_create(422, 74, obj_quote_bubble_battle_yellow_2) instance_create(0, 0, obj_quote_battle_decibat_sparing) }() //gml_Script_scr_start_enemy_sparing_decibat
{
instance_create(422, 74, obj_quote_bubble_battle_yellow_2)
instance_create(0, 0, obj_quote_battle_decibat_sparing)
}