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gml_GlobalScript_scr_start_enemy_sparing_decibat

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function scr_start_enemy_sparing_decibat
scr_start_enemy_sparing_decibat

function scr_start_enemy_sparing_decibat() { instance_create(422, 74, obj_quote_bubble_battle_yellow_2); instance_create(0, 0, obj_quote_battle_decibat_sparing); }
()
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{
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    instance_create(422, 74, obj_quote_bubble_battle_yellow_2);
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    instance_create(0, 0, obj_quote_battle_decibat_sparing);
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}