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gml_GlobalScript_scr_start_enemy_stomping_micro_froggit

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function scr_start_enemy_stomping_micro_froggit
scr_start_enemy_stomping_micro_froggit

function scr_start_enemy_stomping_micro_froggit() //gml_Script_scr_start_enemy_stomping_micro_froggit { with (obj_micro_froggit) { with (obj_battle_generator) audio_extend = false audio_stop_all() audio_play_sound(snd_mfsquish, 20, 0) stomped_on = true } }
() //gml_Script_scr_start_enemy_stomping_micro_froggit
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{
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    with (obj_micro_froggit)
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    {
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        with (obj_battle_generator)
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            audio_extend = false
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        audio_stop_all()
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        audio_play_sound(snd_mfsquish, 20, 0)
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        stomped_on = true
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    }
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}