Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_arcade_bullet_Step_0

(view raw script w/o annotations or w/e)
1
if (image_alpha < 1)
2
{
3
    x = obj_arcade_mew.x
4
    y = obj_arcade_mew.y - 24
5
    image_alpha += 0.3
6
}
7
else if (vspeed == 0)
8
{
9
    audio_play_sound(snd_arc_shoot, 1, 0)
10
    vspeed = (-bul_vsp)
11
    hspeed = bul_hsp
12
}