Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_arcade_controller_Create_0

(view raw script w/o annotations or w/e)
1
arcade_intro = true
2
arcade_intro_alpha = 1
3
alarm[0] = 45
alarm[0]

arcade_intro_alpha -= 0.2 if (arcade_intro_alpha < 0) { arcade_intro = false instance_create(160, 185, obj_arcade_mew) arcade_start_screen = true alarm[1] = 45 return; } alarm[0] = 15
4
arcade_boss = false
5
arcade_lives = 3
6
arcade_prnd[0] = 180
7
arcade_prnd[1] = 220
8
arcade_prnd[2] = 1000
9
arcade_score = 0
10
arcade_upgrade_score = 100
11
arcade_miniboss_score = 300
12
arcade_boss_score = 1000
13
arcade_start_screen = false
14
arcade_game_over = false
15
arcade_game_win = false
16
arcade_game_theme = 0
17
arcade_game_boss_theme = 0
18
audio_play_sound(mus_mew_intro, 1, 0)