1 | arcade_intro_alpha -= 0.2; |
2 | if (arcade_intro_alpha < 0) |
3 | { |
4 | arcade_intro = false; |
5 | instance_create(160, 185, obj_arcade_mew); |
6 | arcade_start_screen = true; |
7 | alarm[1] = 45; |
8 | exit; |
9 | } |
10 | alarm[0] = 15; |