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gml_Object_obj_arcade_score_Draw_0

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1
draw_set_font(fnt_arcade)
2
draw_set_halign(fa_center)
3
draw_set_color(make_colour_rgb(draw_color, draw_color, 255))
4
draw_text_transformed(x, y, string_hash_to_newline(score_amount), 0.5, 0.5, 0)
5
draw_set_halign(fa_left)
6
draw_set_color(c_white)