1 |
var battle_box = obj_dialogue_box_battle_transformation_any |
2 |
var card_width = 41 |
3 |
var card_height = 61 |
4 |
with (instance_create(320, (-card_height), obj_attack_ace_cards)) |
5 |
{ |
6 |
card_target_x = 320 - card_width * 0.5 - 25 |
7 |
card_target_y = battle_box.bbox_top - card_height - 10 |
8 |
} |
9 |
with (instance_create(320, (-card_height), obj_attack_ace_cards)) |
10 |
{ |
11 |
card_target_x = 320 - card_width * 0.5 + 25 |
12 |
card_target_y = battle_box.bbox_top - card_height - 10 |
13 |
} |
14 |
scr_enable_battle_box_surface() |
15 |
attack_coin_spawn_timer = 13 |
16 |
alarm[0] = 1alarm[0]event_perform_object(obj_attack_mooch_coin_rain_controller, ev_alarm, 0) |
17 |
last_number = 0 |
18 |
same_number_amount = 0 |
19 |
exc_number = 0 |