function scr_enable_battle_box_surfacescr_enable_battle_box_surfacefunction scr_enable_battle_box_surface() { if (!instance_exists(obj_surface_drawer)) instance_create_depth(0, 0, -999, obj_surface_drawer); }()
{
if (!instance_exists(obj_surface_drawer))
instance_create_depth(0, 0, -999, obj_surface_drawer);
}