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gml_GlobalScript_scr_enable_battle_box_surface

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function scr_enable_battle_box_surface
scr_enable_battle_box_surface

function scr_enable_battle_box_surface() { if (!instance_exists(obj_surface_drawer)) instance_create_depth(0, 0, -999, obj_surface_drawer); }
()
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{
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    if (!instance_exists(obj_surface_drawer))
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        instance_create_depth(0, 0, -999, obj_surface_drawer);
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}