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gml_Object_obj_attack_ed_grab_hand_solo_Create_0

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attack_state = 1
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attack_number = 0
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attack_number_max = 2
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attack_hand_side_multiplier = 1
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image_speed = (1/3)
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depth = -999999
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if (x < 320)
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{
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    image_xscale *= -1
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    direction = 0
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}
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else
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    direction = 180