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gml_Object_obj_axis_body_Create_0

(view raw script w/o annotations or w/e)
1
image_speed = 1
2
image_xscale = 2
3
image_yscale = 2
4
base_sprite = 871
5
death_sprite = false
6
death_noloop = false
7
axis_damaged_act = false
8
damage_disjoint_count = 0
9
damage_disjoint_x = 0
10
no_loop_damage_disjoint_count = false
11
starting_point_x = x
12
starting_point_y = y