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gml_Object_obj_axis_body_geno_Create_0

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1
image_speed = 1
2
image_xscale = 2
3
image_yscale = 2
4
death_sprite = false
5
damage_disjoint_count = 0
6
damage_disjoint_x = 0
7
no_loop_damage_disjoint_count = false
8
starting_point_x = x
9
starting_point_y = y