| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
switch (scene) |
| 4 |
{ |
| 5 |
case 0: |
| 6 |
draw_alpha += 0.05; |
| 7 |
if (draw_alpha >= 1) |
| 8 |
scene++; |
| 9 |
break; |
| 10 |
case 1: |
| 11 |
cutscene_wait(0.5); |
| 12 |
break; |
| 13 |
case 2: |
| 14 |
obj_axis_body.sprite_index = spr_axis_body_nocharge; |
| 15 |
obj_axis_body.base_sprite = 1391; |
| 16 |
instance_destroy(obj_quote_battle_axis_attack_end); |
| 17 |
instance_destroy(obj_background_boss_battle_axis_yellow); |
| 18 |
instance_create_depth(obj_axis_body.x, obj_axis_body.y, obj_axis_body.depth - 1, obj_axis_heart); |
| 19 |
scene++; |
| 20 |
break; |
| 21 |
case 3: |
| 22 |
draw_alpha -= 0.05; |
| 23 |
if (draw_alpha <= 0) |
| 24 |
scene++; |
| 25 |
break; |
| 26 |
case 4: |
| 27 |
cutscene_wait(1); |
| 28 |
break; |
| 29 |
case 5: |
| 30 |
instance_create(402, 68, obj_quote_bubble_battle_yellow_2); |
| 31 |
instance_create(0, 0, obj_quote_battle_axis_special_robot); |
| 32 |
scene++; |
| 33 |
break; |
| 34 |
case 6: |
| 35 |
if (!instance_exists(obj_quote_battle_axis_special_robot)) |
| 36 |
cutscene_wait(1); |
| 37 |
break; |
| 38 |
case 7: |
| 39 |
instance_create(402, 68, obj_quote_bubble_battle_yellow_2); |
| 40 |
instance_create(0, 0, obj_quote_battle_axis_neutral_post_attacks); |
| 41 |
scene++; |
| 42 |
break; |
| 43 |
case 8: |
| 44 |
if (!instance_exists(obj_quote_battle_axis_neutral_post_attacks)) |
| 45 |
{ |
| 46 |
global.action_1_important = true; |
| 47 |
global.action_1_color = 65535; |
| 48 |
global.action_amount = 1; |
| 49 |
instance_destroy(); |
| 50 |
} |
| 51 |
break; |
| 52 |
} |